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NVIDIA Corporation is hiring for a CUDA Tile software engineer in Santa Clara, CA. You will design and implement compiler transformations for a tile-based model, developing MLIR dialects and lowering passes to optimize kernels across generations of NVIDIA GPUs.
The role demands strong C/C++ skills, experience in compiler optimization and performance analysis, and the ability to work independently within a product-focused environment. Strong collaboration and debugging abilities are essential.
NVIDIA Corporation is hiring for a CUDA Tile software engineer in Santa Clara, CA. You will design and implement compiler transformations for a tile-based model, developing MLIR dialects and lowering passes to optimize kernels across generations of NVIDIA GPUs.
The role demands strong C/C++ skills, experience in compiler optimization and performance analysis, and the ability to work independently within a product-focused environment. Strong collaboration and debugging abilities are essential.