Senior Design Manager - Growth

Rozgoo

United States

À distance

USD 140 000 - 190 000

Plein temps

14 jours+

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Résumé du poste

Mercury is seeking a Growth Design Manager to lead a team of designers across Conversion, Activation, and Virality. You will partner with Product and Engineering to identify high‑leverage opportunities and translate ambiguity into a clear direction.

This role emphasizes growth as a design problem, not just optimization, and requires building scalable design systems that enable rapid, impactful work.

Qualifications

  • Proven experience leading design teams.
  • Ability to transform ambiguity into direction.
  • Strong collaboration with product and engineering teams.
  • Experience building scalable growth design practices.

Responsabilités

  • Lead and develop the designers across Mercury’s Growth organization, providing context, coaching, and feedback.
  • Partner with Product and Engineering leadership to shape Growth strategy and turn opportunities into customer experiences.
  • Drive learning through experimentation, customer insight, and business results to inform what to build next.
  • Raise the quality bar across Mercury’s experiences, from public web presence to conversion and activation.
  • Create clarity in ambiguous problem spaces and define what matters and what constitutes excellent execution.
  • Build systems and operating practices to scale Growth Design while preserving judgment and creativity.
  • Grow the team thoughtfully by identifying designer needs and结构.

Connaissances

Growth design leadership
Team management
Cross-functional collaboration
Experimentation
Product & Engineering alignment

Description du poste

Charles and Ray Eames designed chairs. They also designed houses, exhibitions, films, toys, graphics, and one particularly famous lounge chair.

What connected their work wasn’t a medium. It was a way of thinking. They studied how people behaved, experimented constantly, and moved fluidly between the smallest details and the systems surrounding them. The result was work that made complicated things feel remarkably simple.

Growth design at Mercury requires a similar range.

Our Growth teams work across the journey people take with Mercury, from discovering us on the web to becoming a customer, finding value in the product, and eventually bringing other people along with them. That means the design problems are unusually varied. One day might involve rethinking how someone understands Mercury for the first time. Another might mean finding friction in activation, designing an experiment around conversion, or creating a new loop that helps a great product travel further.

We’re looking for a Growth Design Manager to lead design across this portfolio.

You’ll lead and develop a team of designers working across Conversion, Activation, and Virality. You’ll partner closely with Product and Engineering to identify the highest-leverage opportunities, turn ambiguity into a clear direction, and build a Growth design practice where experimentation and exceptional craft reinforce each other.

This is a role for someone who thinks about growth as a design problem, not simply an optimization problem.

In this role, you’ll:
  • Lead and develop the designers working across Mercury’s Growth organization, giving them the context, coaching, and feedback they need to do exceptional work
  • Partner with Product and Engineering leadership to shape Growth strategy, identify high-leverage opportunities, and turn them into compelling customer experiences
  • Help teams move from intuition to learning by using experimentation, customer insight, and business results to inform what we build next
  • Raise the quality bar across a broad set of experiences, from Mercury’s public web presence through conversion, activation, virality, and customer experience
  • Create clarity across an inherently ambiguous problem space. You’ll help teams decide which problems matter, where design can have the greatest impact, and what excellent execution looks like
  • Build the systems and operating practices that allow Growth Design to scale without becoming mechanical. You’ll create enough structure to help teams move quickly while preserving room for judgment, creativity, and ambitious ideas
  • Grow the team thoughtfully, helping us identify what kinds of designers we
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