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That's No Moon is looking for a dedicated engineer to profile and optimize performance on console platforms. You will push the game toward frame-time, memory, and load-time targets before certification and launch, diagnosing stalls and memory pressure with platform tools and fixing root causes.
You will also help maintain core systems like level loading and streaming within console hardware constraints. Ideal candidates will have strong debugging skills, experience with profiling suites, and a
That's No Moon is looking for a dedicated engineer to profile and optimize performance on console platforms. You will push the game toward frame-time, memory, and load-time targets before certification and launch, diagnosing stalls and memory pressure with platform tools and fixing root causes.
You will also help maintain core systems like level loading and streaming within console hardware constraints. Ideal candidates will have strong debugging skills, experience with profiling suites, and a