Remote Senior Systems Engineer: AAA Console Optimization

Remote Genie

United States

Remote

USD 161,000 - 187,000

Full time

6 days ago
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Benefits offered by this job

Medical, dental, vision coverage
401(k) match
Flexible PTO
Life and disability insurance

Job summary

That’s No Moon is seeking a Senior Systems Engineer to optimize performance and memory on console platforms for a AAA title. You will own core systems like level loading and streaming, profiling with Unreal Insights and other tools, and collaborate across disciplines to ensure high-quality, platform-compliant results.

The role requires hands-on C++ development, experience with current-gen consoles, and familiarity with console certification and submission processes.

Qualifications

  • Shipped at least one AAA game on current-generation consoles (PS5, Xbox Series X|S).
  • Strong knowledge of C++, including performance-oriented programming (memory layout, cache behavior, multithreading).
  • Profiling and optimization using platform tools like Unreal Insights, PIX, Razor or equivalent.
  • Experience with console memory management, asset streaming, and load-time optimization.

Responsibilities

  • Profile and optimize CPU, memory, and I/O performance on console platforms to hit frame-time, memory, and load-time targets.
  • Diagnose hitches, streaming stalls, and memory pressure and fix root causes, not just symptoms.
  • Maintain core systems such as level loading and streaming within console constraints.
  • Break down optimization work, assess dependencies and risk, and prioritize with leadership.
  • Collaborate with engineers to balance quality and performance.

Skills

C++ performance
CPU profiling
Multithreading
Unreal Engine
Memory optimization

Tools

Unreal Insights
PIX
Razor

Job description

That’s No Moon is seeking a Senior Systems Engineer to optimize performance and memory on console platforms for a AAA title. You will own core systems like level loading and streaming, profiling with Unreal Insights and other tools, and collaborate across disciplines to ensure high-quality, platform-compliant results.

The role requires hands-on C++ development, experience with current-gen consoles, and familiarity with console certification and submission processes.

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