Senior Cinematics Animator — Lead AAA-Game Visuals

Treyarch

Los Angeles (CA)

On-site

USD 82,000 - 152,000

Full time

14 days+
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Job summary

Treyarch in Los Angeles, CA (or Vancouver, BC) is seeking a world-class Senior Cinematics Animator to push the boundaries of gameplay, storytelling and technology. You will bridge animation, engineering and design to deliver high-quality character performances and lead motion-capture workflows.

Based onsite four days per week, the role supports AAA titles, mentors junior artists, and helps shape animation tooling and techniques for future projects.

Qualifications

  • Realistic body mechanics and animation principles.
  • Mentorship skills.
  • Facial animation experience.
  • Expert knowledge of Maya.
  • Expert knowledge of animation implementation and debugging.
  • Excellent organizational and communication skills; self-starter and problem solver.
  • 8+ years in the game industry with AAA titles; at least one as Senior Animator.

Responsibilities

  • Produce high-quality animations focused on character performances and gameplay.
  • Collaborate with animators, designers, artists, and software engineers to address needs.
  • Contribute to development of new animation techniques and processes.
  • Plan and direct motion capture shoots.
  • Identify risks and implement mitigation plans to maintain productivity.

Skills

Body mechanics
Animation principles
Mentorship
Facial animation
Maya
Animation debugging
Communication
AAA titles
Senior Animator

Job description

Treyarch in Los Angeles, CA (or Vancouver, BC) is seeking a world-class Senior Cinematics Animator to push the boundaries of gameplay, storytelling and technology. You will bridge animation, engineering and design to deliver high-quality character performances and lead motion-capture workflows.

Based onsite four days per week, the role supports AAA titles, mentors junior artists, and helps shape animation tooling and techniques for future projects.

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