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Squanch Games is seeking a Senior Character Artist to craft memorable characters, creatures, weapons, and other game assets. You will own assets from concept through final implementation, collaborating with Art Direction, Concept, Animation, Rigging, Tech Art, and Design.
We value artists with strong fundamentals who can maintain quality while meeting performance goals in a fully remote environment across the United States. A portfolio showcasing production-ready work is essential.
Squanch Games was birthed into our mortal world in 2016. Since then we've released several laugh-out-loud interactive experiences that have captured the hearts and minds of debaucherous gamers the world over.
If you've ended up here, then perhaps you consider yourself a little "Squanchy." One who is Squanchy has the courage to plunder the depths of madness for joy in its most pure and irreverent essence. Some say it's a curse. Others, a blessing.
In our humble opinion, to be Squanchy is to truly live . Sounds fun, doesn't it?
As a Senior Character Artist at Squanch Games, you'll help create memorable characters, creatures, talking weapons, aliens, and whatever other weird things our games call for. Every day, you'll be sculpting, modeling, texturing, and bringing characters to life while working closely with Art Direction, Concept, Animation, Rigging, Tech Art, and Design. You'll be someone the team can count on to take ownership of character assets from concept through final implementation.
We're a small, fully remote, comedy-focused studio that loves creativity, experimentation, and pushing what we can do in games . Our characters are a huge part of that. We want someone with strong artistic fundamentals who can take a character from concept through a polished, game-ready asset while preserving the personality that made the idea fun in the first place.
There's a lot of creative freedom here, but that comes with ownership. We value artists who share their work, communicate clearly, ask questions, flag problems early, and help find solutions. You'll work across different projects and visual styles, so being adaptable, collaborative, and comfortable figuring things out is important.
Depending on your portfolio and prior experience, an art test may be required as part of the interview process.
We are a fully remote studio operating from all over the United States! While we haven't hit all 50, we encourage applicants from across the country to apply and help us complete our map.
Squanch Games provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, creed, marital status, registered partner or civil union status, disability status, medical condition, genetic information, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
This policy applies to all terms and conditions of employment, including but not limited to recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.