Senior C++ Reverse Engineer - Remote Game Engine SDKs

Wand

New York (NY)

On-site

USD 150,000 - 250,000

Full time

14 days+

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Benefits offered by this job

Fully remote work
Equity package

Job summary

Wand is hiring a Senior C++ Reverse Engineer to own the deepest layer of our native tech. You will work on the game engine SDKs for Unreal and Unity, ensuring compatibility across engine versions and enabling mods and tools that run inside running games.

You will dive into disassembly when needed, orchestrate hooking and cross-DLL systems, and influence architecture for performance and safety. This is a high-impact, senior IC role with collaboration to CTO and engineering leadership.

Qualifications

  • 7+ years of professional C++, with deep experience in software you didn't have source for.
  • Reading a binary is a core skill, fluent in disassembly and recognizing compiler patterns.
  • Deep Windows native experience: Win32/64, DLL lifecycles, hooking, IPC, and debugging tools.

Responsibilities

  • Own our game engine SDKs — Unreal and Unity, maintaining compatibility across versions.
  • Dive into framework-to-engine interfaces, extend capabilities, and diagnose breakages.
  • Own hooking and cross-DLL machinery, ensuring multipl mods run safely.
  • Make architectural decisions balancing accuracy, latency, safety, and maintainability.
  • Design SDK, scripting, and reflection surfaces used by other engineers.
  • Write docs, examples, and tools to enable self-service for mod developers.

Skills

C++ programming
Binary reverse engineering
Windows native development
Disassembly
Engine internals (Unreal/Unity)
Concurrency & multithreading
Technical documentation
Code reviews

Tools

IDA
Ghidra
Binary Ninja

Job description

Wand is hiring a Senior C++ Reverse Engineer to own the deepest layer of our native tech. You will work on the game engine SDKs for Unreal and Unity, ensuring compatibility across engine versions and enabling mods and tools that run inside running games.

You will dive into disassembly when needed, orchestrate hooking and cross-DLL systems, and influence architecture for performance and safety. This is a high-impact, senior IC role with collaboration to CTO and engineering leadership.

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