Senior Backend / Online Services Engineer

Pingle Studio

United States

Hybrid

USD 120,000 - 180,000

Full time

4 days ago
Be an early applicant

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

20 Paid Vacation Days
10 Paid Sick Leave Days
Regular salary reviews
Personal Development Plan

Job summary

Pingle Studio is seeking a Senior Backend / Online Services Engineer to shape backend services and online features for games with international teams.

We welcome expertise in Unreal Engine/C++ online systems or scalable Go-based backend services. Responsibilities include API design, reliability, and live-ops work as projects demand.

Qualifications

  • Proven experience delivering and supporting backend or online services in production.
  • Experience designing APIs and working with persistent data.
  • Understanding of scalable service architecture, data consistency, failure handling, and cross-border debugging.
  • Ability to own features from implementation to testing and support.
  • Fluency in English for international collaboration.
  • Strong experience in either Unreal Engine/C++ online systems or Go backend services.

Responsibilities

  • Design, implement, and maintain backend services and APIs for online game features.
  • Collaborate with game and client engineers to deliver features across client-service boundaries.
  • Improve service reliability, performance, security, and maintainability.
  • Investigate production issues and contribute to testing, monitoring, and documentation.
  • Participate in architecture discussions, code reviews, and technical planning.
  • Develop commerce and live-ops functionality as required by the project.

Skills

Backend services
APIs design
Persistent data
Scalable architecture
Code ownership
English communication
Unreal Engine
C++
Go

Tools

PostgreSQL
Kubernetes
Docker

Job description

Pingle Studio is looking for a Senior Backend / Online Services Engineer to develop backend services and online features for games in collaboration with international development teams.

We welcome candidates with expertise in either Unreal Engine/C++ online systems or scalable backend services built with Go. Experience in one of these areas is sufficient. Project assignment and responsibilities will depend on the candidate’s expertise.

Requirements
  • Proven experience independently delivering and supporting backend or online services in production.
  • Practical experience designing and implementing APIs and working with persistent data.
  • Understanding of scalable service architecture, data consistency, failure handling, and debugging across system borders.
  • Ability to work with an existing codebase and take ownership of features through implementation, testing, and support.
  • Written and spoken English sufficient for direct collaboration with an international team.
  • Strong experience in at least one of the following areas:
  • 1. Game online systems:
  • Unreal Engine and C++.
  • Development of online game systems and integration with backend services.
  • Live-service features such as player progression, inventories, storefronts, virtual currencies, or entitlements.
  • 2. Backend services:
  • Go development in a production environment.
  • Design and operation of distributed systems.
  • Relational databases and RESTful or RPC-based APIs.
  • Service performance, observability, and reliability.
Responsibilities
  • Design, implement, and maintain backend services and APIs supporting online game features.
  • Collaborate with game and client engineers to deliver features across the client-service boundary.
  • Improve service reliability, performance, security, and maintainability.
  • Investigate production issues and contribute to testing, monitoring, and technical documentation.
  • Participate in architecture discussions, code reviews, and technical planning.
  • Depending on the project, develop commerce and live-ops functionality, including storefronts, virtual currencies, entitlements, rewards, promotions, and dynamic content updates.
Nice to have
  • Experience with Pragma or comparable game backend and live-ops platforms.
  • Experience integrating commerce systems for PlayStation, Xbox, or Steam.
  • Experience supporting live-service or multiplayer games.
  • Experience with PostgreSQL, containerized deployments, Kubernetes, or Infrastructure as Code.
  • Experience diagnosing production incidents and improving operational tooling.
Working conditions
  • Full-time.
  • Collaboration with an international game development team.
  • Project assignment based on expertise and project requirements.
What we offer
  • Working within a team with well-established pipelines;
  • Close collaboration with art and technical departments;
  • Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

Attention: Pingle Studio DOES NOT HIRE from the Russian Federation and Belarus.

Let’s keep in touch

Follow us on social media to be the first to hear about new job openings and the latest company news.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Technical UI/UX Designer
Technical UI/UX Designer

Pingle Studio • United States

Hybrid
USD 90,000 - 140,000
20 Paid Vacation Days
10 Paid Sick Leave Days
Remote work option
+2
Game Designer
Game Designer

Pingle Studio • United States

Hybrid
USD 70,000 - 110,000
Remote work option
Personal Development Plan
Training reimbursement 50%
+3
Principal Backend Engineer - MPG - Fully remote from the UK or the EU
Principal Backend Engineer - MPG - Fully remote from the UK or the EU

Climax Studios • United States

Hybrid
GBP 50,000 - 70,000
Flexible working hours
Mental health support
Strong pension plan
+2
UX/UI Designer
UX/UI Designer

Pingle Studio • United States

Hybrid
USD 65,000 - 95,000
20 Paid Vacation Days
10 Paid Sick Leave Days
Regular salary reviews
+7
Senior Backend Engineer - MPG - Fully remote from the UK or the EU
Senior Backend Engineer - MPG - Fully remote from the UK or the EU

Climax Studios • United States

Remote
USD 119,000 - 159,000
Remote-friendly
Mental health support
Pension plan
+7
Senior Python Developer
Senior Python Developer

GoReel • United States

Hybrid
USD 100,000 - 180,000
Unlimited vacation
Healthcare coverage
Relocation support
+5
Senior VFX Artist
Senior VFX Artist

Pingle Studio • United States

Hybrid
USD 70,000 - 110,000
20 Paid Vacation Days
10 Paid Sick Leave Days
Regular salary reviews
+1
Senior Unity Engineer (Full-Stack)
Senior Unity Engineer (Full-Stack)

Devoted Studios • United States

Remote
USD 120,000 - 180,000
Remote work
Flexible hours
International team
+1
Senior Director, Online Services
Senior Director, Online Services

2K • San Mateo (CA)

Hybrid
USD 228,000 - 337,000
Medical insurance
Dental insurance
Vision insurance
+12
Senior Director, Online Services San Mateo, California, United States
Senior Director, Online Services San Mateo, California, United States

2K Games, Inc. • San Mateo (CA)

On-site
USD 227,700 - 337,020
Medical, dental, vision insurance
14 paid holidays per calendar year
15–25 days paid vacation per year
+6