Senior Backend Game Engineer - Remote, Real-Time

Companion Group

United States

Remote

USD 66,000 - 93,000

Full time

14 days+
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Benefits offered by this job

Fully remote work
Global team
Career ladder
Mentorship from industry leaders

Job summary

Companion Group is a fully remote AAA co-development studio delivering scalable multiplayer backend systems for global gaming titles. You will join a distributed team to design, implement, and maintain backend services that ensure seamless player connectivity and low latency.

As Senior Backend Game Engineer, you will architect and optimize authentication, matchmaking, and server orchestration across cloud platforms, leveraging C++, C#, Go, and NodeJS.

Qualifications

  • Excellent communication and collaboration skills.
  • Strong problem-solving skills and attention to detail.
  • Excellent programming skills in two or more of the following languages: C++, C#, Go, NodeJS.
  • Strong Experience with at least one of the following Cloud Providers (AWS, Azure, GCP).
  • Strong understanding of distributed systems and data structures and algorithms (DSA).
  • 5+ years of professional backend development experience (preferably in the game industry).
  • Solid experience with real-time networking, WebSockets, RPCs, REST APIs, gRPC, etc.
  • Hands-on experience with matchmaking algorithms, player session management, and anti-cheat systems.
  • Deep understanding of database systems, including SQL & NoSQL solutions (PostgreSQL, Redis, MongoDB, etc.).
  • Strong grasp of microservices architecture, server orchestration, and containerization (Docker, Kubernetes).
  • Experience working in high-performance, low-latency environments, optimizing backend logic for multiplayer scalability.

Responsibilities

  • Be a part of the technical design and implementation of backend systems for multiplayer online titles, ensuring seamless connectivity and performance.
  • Develop and optimize cross-platform authentication systems, matchmaking systems, lobby systems, and scalable server orchestration to enhance player engagement.
  • Architect high-performance backend services for real-time gameplay, leveraging C++, C#, Go (Golang), NodeJS
  • Collaborate with network engineers, gameplay programmers, and DevOps teams to integrate multiplayer features with minimal latency.
  • Profile, optimize, and scale backend services to ensure reliability, extensibility, and cost-effectiveness.
  • Develop robust API services and microservices architectures, facilitating seamless data exchange between game clients and servers.
  • Provide accurate development estimates, documentation, and reporting to support project planning and execution.

Skills

Communication
Problem solving
C++
C#
Go
NodeJS
AWS
Azure
GCP
DSA
Backend development
Real-time networking
WebSockets
RPCs
REST APIs
gRPC
Matchmaking
SQL
NoSQL
Microservices
Docker
Kubernetes
Low latency

Tools

Docker
Kubernetes

Job description

Companion Group is a fully remote AAA co-development studio delivering scalable multiplayer backend systems for global gaming titles. You will join a distributed team to design, implement, and maintain backend services that ensure seamless player connectivity and low latency.

As Senior Backend Game Engineer, you will architect and optimize authentication, matchmaking, and server orchestration across cloud platforms, leveraging C++, C#, Go, and NodeJS.

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