Senior Animator: Cinematics, Gameplay & Pipelines

Mob Entertainment, Inc.

Oregon

Híbrido

USD 83.000 - 139.000

Tempo integral

Há 6 dias
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Benefícios oferecidos por esta vaga

Profit sharing
Health benefits (medical, dental, and
Vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Resumo da vaga

Mob Entertainment is seeking a Senior Animator to craft compelling character and creature animations for gameplay and cinematic experiences. You will own animation tasks from blocking to engine implementation while collaborating across disciplines to maintain artistic vision.

The ideal candidate has 6+ years in game animation, strong Maya/Unreal skills, and a deep understanding of animation pipelines. You will help establish workflows during early development and mentor junior animators.

Qualificações

  • 6+ years of professional experience in game animation or equivalent senior-level expertise.
  • Exceptional understanding of 3D animation fundamentals, including body mechanics, weight, timing, posing, locomotion, and character performance.
  • Demonstrated ability to create high-quality character animation with versatility across styles.
  • Strong proficiency in Autodesk Maya and Unreal Engine animation systems and workflows.
  • Experience creating animations for gameplay and/or cinematics with understanding of distinct requirements.
  • Understanding of animation pipelines, rigs, blending, state machines, and engine implementation.
  • Ability to work autonomously, manage priorities, and take ownership with minimal supervision.
  • Strong communication skills to coordinate with other departments and provide feedback.

Responsabilidades

  • Create high-quality character and creature animations for gameplay and cinematic sequences, aligned with visual style and direction.
  • Own animation tasks from blocking through final polish and engine integration.
  • Organize and prioritize work, communicate progress, and identify risks early.
  • Collaborate with Animation Leadership, Art Directors, Designers, and Technical Animators to align with gameplay and narrative needs.
  • Participate in creative and technical discussions, offering animation expertise and practical solutions.
  • Help establish and refine animation pipelines, workflows, and best practices during early development.
  • Develop efficient prototyping and iteration workflows for rapid gameplay experiments.
  • Identify animation requirements and potential pipeline challenges early on, proposing scalable solutions.
  • Apply strong animation fundamentals to create believable performances and weight.
  • Provide constructive feedback and mentorship to other animators.
  • Balance artistic quality with technical limitations and production priorities, communicating tradeoffs.
  • Respond constructively to feedback and adapt to evolving direction.

Conhecimentos

3D animation
Body mechanics
Timing
Locomotion
Character performance
Communication

Ferramentas

Autodesk Maya
Unreal Engine
Animation Blueprint
Control Rig

Descrição da vaga

Mob Entertainment is seeking a Senior Animator to craft compelling character and creature animations for gameplay and cinematic experiences. You will own animation tasks from blocking to engine implementation while collaborating across disciplines to maintain artistic vision.

The ideal candidate has 6+ years in game animation, strong Maya/Unreal skills, and a deep understanding of animation pipelines. You will help establish workflows during early development and mentor junior animators.

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