Senior Android Video Rendering Engineer Immersive 3D Equity

Roblox Corporation

San Mateo (CA)

In loco

USD 243.000 - 295.000

Tempo pieno

14 giorni+

Una candidatura completa in un minuto

Curriculum e lettera di presentazione personalizzati, pronti da inviare.

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Vantaggi offerti da questo lavoro

Equity compensation
Benefits described on careers page

Descrizione del lavoro

Roblox is seeking an experienced Android/C++ engineer to design, implement, and optimize video capture, encoding, playback, and rendering. You will work on a 3D immersive platform, leveraging Vulkan/OpenGL and NDK APIs, and collaborate across Roblox's desktop, mobile, and console ecosystems.

A strong background in video codecs (AVC/HEVC/AV1) and Android performance is essential. The role is based at Roblox HQ or a local site in San Mateo, with equity and benefits described on the careers page.

Competenze

  • 8+ years designing, developing, and debugging complex C++ applications on Android.
  • Expert with a wide variety of Android devices and configurations.
  • Proficient with Vulkan or OpenGL on Android in a performance oriented environment.
  • Knowledgeable about video codecs and delivery principles (AVC/HEVC/AV1).

Mansioni

  • Design, develop, use AI/LLMs, optimize, and debug video capture, encoding, playback, and rendering on Android using NDK APIs.
  • Architect and implement Roblox's video vision for a 3D immersive environment.
  • Collaborate across Roblox platforms (desktop, mobile, consoles) and backend microservices.
  • Work with cross-functional teams to explore new video use cases and applications.

Conoscenze

C++ on Android
Vulkan/OpenGL on Android
Video domain knowledge
Android performance tuning
Cross-platform awareness

Descrizione del lavoro

Roblox is seeking an experienced Android/C++ engineer to design, implement, and optimize video capture, encoding, playback, and rendering. You will work on a 3D immersive platform, leveraging Vulkan/OpenGL and NDK APIs, and collaborate across Roblox's desktop, mobile, and console ecosystems.

A strong background in video codecs (AVC/HEVC/AV1) and Android performance is essential. The role is based at Roblox HQ or a local site in San Mateo, with equity and benefits described on the careers page.

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