Senior AI Designer

People can Fly Studio

United States

Remote

USD 110,000 - 170,000

Full time

2 days ago
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Benefits offered by this job

Private medical healthcare
Gympass
Language classes
Pension scheme
Flexible working hours
Wellbeing sessions

Job summary

HellaGoodAudio in the United States seeks a senior gameplay designer to own core combat design for AAA TPP shooters. You will prototype, pitch, and implement gameplay systems, characters, and encounters using Unreal Engine 5, guiding cross-disciplinary teams from concept through delivery.

You will lead prototype playtests, translate design visions into actionable briefs, mentor teammates, and stay ahead of trends in action games, balancing pacing, arena layouts, and player feedback.

Qualifications

  • 6+ years producing console/PC games, AAA shooters or combat systems.
  • Shipped AAA title in a senior role with feature history.
  • Excellent knowledge of Unreal Engine 5 and editor workflows.
  • Strong verbal and written English communication.
  • Able to pitch, prototype, and implement game systems end-to-end.

Responsibilities

  • Own core combat design from concept to delivery with prototyping and scripting.
  • Pitch ideas, design encounters, characters, and pacing for arena layouts.
  • Run playtests with developers to iterate prototypes and balance gameplay.
  • Collaborate across disciplines to keep design vision aligned with teams.
  • Mentor juniors and contribute to recruitment efforts when needed.

Skills

Unreal Engine 5
Unreal Engine Editor
English communication
Team collaboration
Game systems design
Gameplay prototyping

Tools

Unreal Engine 5
Unity
JIRA
Confluence

Job description

  • Creating, pitching, and prototyping gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behavior, abilities, and encounters in various settings
  • Implementing combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts and pacing using provided level design tools and various other scripting systems
  • Creating designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams
  • Full ownership of the produced function - from conceptual and paper design, through the prototyping phase, scripting, iteration, debugging, optimization - until delivery of the game
  • Conducting playtest sessions for involved developers (level designers, artists, animators, and programmers) to discuss and improve implemented prototypes
  • Collaborating with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process
  • Remaining current on industry trends, including new game genres, new game design methods and techniques, and trending audio-visual excellence
  • Sharing knowledge and mentor less experienced peers
  • Occasionally supporting Lead in recruitment projects with HR collaboration
  • At least 6+ years of experience in the production of games for consoles and PC
  • 4+ years of experience shipping AAA TPP / shooters /cover shooters titles in combat or systems design roles
  • At least 1 shipped title in a senior role, with a history of successful features
  • Excellent knowledge of Unreal Engine 5
  • Working proficiency with Unreal Engine Editor
  • Demonstrated ability to communicate and align design vision with internal partners and the target audience
  • Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
  • Solid understanding of creative and game development processes
  • Extensive experience with online action games
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games
Nice to have
  • Familiarity with scripting languages and a strong foundation in math
  • Deep understanding of systems design, player psychology, and emerging industry trends
  • Experience with versatile game development tools such as Unity and Unreal.
  • Experience with Atlassian software (JIRA, Confluence)
UK
  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
Poland
  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
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