Senior 3D Character Modeler: Photoreal & Stylized

Placements24

Queenstown (MD)

On-site

USD 36,000 - 54,000

Full time

5 days ago
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Benefits offered by this job

Benefits package
State-of-the-art studio equipment
Career development opportunities
Work-life balance initiatives

Job summary

Placements24 is seeking a Senior 3D Character Modeler in Queenstown to craft high-quality character models for animation and games. The role focuses on anatomy-driven forms, topology for animation, and collaboration with texture, rigging, and art teams to achieve photorealistic or stylized characters.

The ideal candidate demonstrates a strong artistic foundation, an eye for detail, and mastery of industry-standard tools (Maya, ZBrush, UVs) to deliver production-ready assets in a fast-paced

Qualifications

  • Proven experience as a 3D Character Modeler with a strong portfolio for animation or games.
  • 1

Responsibilities

  • Create high-quality, production-ready 3D character models from concept to final asset (high-poly and low-poly).
  • Develop detailed topology suitable for animation, rigging and deformation.
  • Sculpt intricate details with anatomical accuracy.
  • Create clean UV layouts for efficient texturing.
  • Collaborate with texture artists to integrate models and textures.
  • Coordinate with riggers and animators to ensure models meet animation requirements.
  • Interpret and execute character designs from concept art with fidelity.
  • Maintain project assets and documentation.
  • Stay updated on 3D modeling techniques and industry best practices.

Skills

Portfolio of character models
Maya
3ds Max
Blender
ZBrush
Anatomy knowledge
Low-poly optimization
UV mapping
Team collaboration

Education

Bachelor's degree in Computer Graphics / Fine Arts or related field
Equivalent professional experience

Tools

Maya
3ds Max
Blender
ZBrush
Mudbox

Job description

Placements24 is seeking a Senior 3D Character Modeler in Queenstown to craft high-quality character models for animation and games. The role focuses on anatomy-driven forms, topology for animation, and collaboration with texture, rigging, and art teams to achieve photorealistic or stylized characters.

The ideal candidate demonstrates a strong artistic foundation, an eye for detail, and mastery of industry-standard tools (Maya, ZBrush, UVs) to deliver production-ready assets in a fast-paced

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