3D Character & Creature Artist - Remote - Revenue Share

3METAD

San Jose (CA)

Remote

USD 18,000 - 30,000

Part time

14 days+
Application generator

Stand out for this role — generate a tailored resume and cover letter in about a minute.

Get past ATS filters

Benefits offered by this job

Company equity
Flexible working hours
Revenue-based compensation

Job summary

A gaming and metaverse studio is seeking a 3D Character & Creature Artist to work remotely on innovative projects. This part-time role offers a flexible working schedule with compensation based on company revenue. Ideal candidates will have experience with 3D modeling tools and a passion for game design. Join a team dedicated to creating high-quality 3D content for the metaverse.

Qualifications

  • 2+ years of proficiency in Maya/Blender.
  • Experience with character and creature modeling.
  • Knowledge of creating 2D textures and UV unwrapping.
  • Familiarity with Unreal Engine's blueprints and game asset development.
  • Attention to detail, communication, and ability to work in a small team.

Responsibilities

  • Create optimized low-poly and high-poly 3D models for production.
  • Maintain communication and meet deadlines.
  • Research and assist with PBR textures.
  • Research and develop PBR textures and materials; document solutions.
  • Take ownership of tasks, set timelines, and contribute cohesive environment assets.
  • Work on 3D solid modeling, design theory, and game design principles.
  • Communicate effectively and manage workload, especially when working remotely.

Skills

Proficiency in Maya/Blender
Character and creature modeling
Experience with Photoshop
Knowledge of Unreal Engine
Attention to detail
Good communication skills

Education

Relevant degree or professional experience

Tools

Substance or Quixel
Unity
Quixel

Job description

3D Character & Creature Artist - Remote - Revenue Share

3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team.

Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide. We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items.

WHO ARE WE LOOKING FOR?

You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders.

Sounds like you? Then this job is for you!

OUR VALUES

  • We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge.
  • We question the status quo and do not accept yesterday's answers to tomorrow's challenges.
  • We follow our moral compass; our values guide our decisions.
  • We surround ourselves with people who believe in our mission.
  • We fail, learn, and grow, contributing to the collective wisdom of our profession.

WORKING HOURS

You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.

COMPENSATION

  • Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance.
  • Department Allocation: Your share will be based on your contribution within the marketing department.
  • Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.

Equity

We offer company equity as part of our long-term compensation package, providing a stake in the company's success.

REQUIREMENTS

  • 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models.
  • Experience with Photoshop and texturing tools like Substance or Quixel.
  • Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.
  • Familiarity with Unreal Engine's blueprints and experience developing game assets and characters.
  • Attention to detail, quality, and art; good file management and communication skills.
  • English proficiency; self-motivated with the ability to work iteratively within a small team.
  • Relevant degree or professional experience, with a portfolio demonstrating previous work.
  • Experience with Unreal or Unity game engines is preferred.

RESPONSIBILITIES

  • Create optimized low-poly and high-poly 3D models for production.
  • Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines.
  • Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation.
  • Research and assist with PBR textures and materials, and document solutions.
  • Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.
  • Work on 3D solid modeling, design theory, and game design principles.
  • Communicate effectively, prioritize workloads, and work independently when needed.

We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.

Additional Details
  • Seniority level: Entry level
  • Employment type: Part-time
  • Job function: Design, Art/Creative, IT
  • Industry: Computer Games

Referrals increase your chances of interviewing at 3METAD by 2x.

Get notified about new Character Artist jobs in San Jose, CA.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Digital Video Content Creator / Games / Trailers
Digital Video Content Creator / Games / Trailers

3METAD • San Jose (CA)

On-site
USD 25,000 - 35,000
Content & Community Builder - Remote - Revenue Share
Content & Community Builder - Remote - Revenue Share

3METAD • San Jose (CA)

Remote
USD 30,000 - 90,000
Company equity opportunity
Flexible work schedule
Work with a creative team
3D Character Artist - Talent Pool (N Americas)
3D Character Artist - Talent Pool (N Americas)

Side • Fort Lauderdale (FL)

On-site
USD 60,000 - 80,000
3D Character Artist - Talent Pool (N Americas)
3D Character Artist - Talent Pool (N Americas)

Sideglobal • Parsons (KS)

On-site
USD 60,000 - 80,000
Remote 3D Artist - Craft Game Worlds & Characters
Remote 3D Artist - Craft Game Worlds & Characters

Pulse Games • United States

Remote
USD 60,000 - 80,000
Expert Character Artist
Expert Character Artist

31st Union • San Mateo (CA)

On-site
USD 128,000 - 189,000
Medical, dental, vision
Paid holidays
Paid vacation (15–25 days)
+3
Expert Character Artist
Expert Character Artist

Socket.dev • San Mateo (CA)

Hybrid
USD 128,000 - 189,000
Medical, dental, vision insurance
14 paid holidays per year
Vacation 15–25 days
+1
Expert Character Artist
Expert Character Artist

2K • San Mateo (CA)

On-site
USD 128,000 - 189,000
Medical insurance
Dental insurance
Vision insurance
+9
Technical Artist, Metaverse
Technical Artist, Metaverse

Meta • Burlingame (CA)

On-site
USD 99,000 - 152,000
Bonus
Equity
Benefits
3D Character Artist (CONTRACT)
3D Character Artist (CONTRACT)

Carbonated Inc. • Los Angeles (CA)

On-site
USD 90,000 - 130,000