Robotics Software Engineer — Remote/NY, AI & Sim-to-Real

Berkley Hunt

New York (NY)

On-site

USD 200,000 - 300,000

Full time

35 hours ago
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Job summary

Berkley Hunt is seeking a Robotics Software Engineer in New York / Remote to help build and deploy software for real-world robotic systems. You will turn advanced AI and robotics research into working behaviour on hardware, collaborating with a small, high-ownership team and contributing to live demos.

The role emphasizes hands-on development with C++, Python and PyTorch, simulation workflows with Isaac Sim/NVIDIA Omniverse, and close alignment with leadership to shape the core robotics stack at

Qualifications

  • Solid C++ and Python experience in robotics.
  • Hands-on PyTorch experience in robotics or embodied AI.
  • Experience with Isaac Sim or NVIDIA Omniverse.
  • Experience deploying software to real robots.

Responsibilities

  • Build software for autonomous and embodied AI systems.
  • Develop robot behaviours using C++, Python and PyTorch.
  • Work with Isaac Sim and NVIDIA Omniverse on simulation, testing and sim-to-real workflows.
  • Help train, evaluate and improve learning-based robot policies.
  • Integrate software with robotic hardware platforms.
  • Debug real-world robot behaviour and contribute to live product demos.
  • Partner closely with engineering and product leadership in a small, high-ownership team.

Skills

C++
Python
PyTorch
Robotics experience
Hardware integration

Tools

Isaac Sim
NVIDIA Omniverse

Job description

Berkley Hunt is seeking a Robotics Software Engineer in New York / Remote to help build and deploy software for real-world robotic systems. You will turn advanced AI and robotics research into working behaviour on hardware, collaborating with a small, high-ownership team and contributing to live demos.

The role emphasizes hands-on development with C++, Python and PyTorch, simulation workflows with Isaac Sim/NVIDIA Omniverse, and close alignment with leadership to shape the core robotics stack at

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