Robotics Character Animator: Humanoid Motion & Rigging

Persona AI, Inc.

Pensacola (FL)

Hybride

USD 52 000 - 78 000

Plein temps

Il y a 3 jours
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Avantages offerts par ce poste

Medical benefits
Equity
Paid time off
Winter break

Résumé du poste

Persona AI is developing rugged humanoid robots for heavy industry and seeks an Animator to shape how robots move in the real world. You will animate reference gaits, idle motions and interactions for robotic personas, focusing on appeal and believability.

Collaborating with rigging, motion controls and software teams, you will rig, retarget motion capture data and help realize animations on the physical robot, ensuring feasible and captivating outcomes for human-robot interaction.

Qualifications

  • Background in character animation for games or film, and excitement about seeing your animations come to life in the real world.
  • Proficient in Blender, Maya or 3ds Max.
  • Proficient in rigging and animation with joint and inverse kinematics constraints.
  • Able to animate appealing and believable motions while remaining physically plausible.
  • Familiar with motion capture and retargeting.
  • Bachelor's degree or equivalent experience.

Responsabilités

  • Shape the way our robots move in the real world: animate reference gaits, idle motions and interactions for our robotic personas.
  • Rigging and animation of Persona robots.
  • Motion capture, cleanup and retargeting of motion data to Persona robots.
  • Advise the motion controls team with the goal of increasing the appeal of the robot and avoiding the uncanny valley.
  • Work with the motion control team to ensure feasibility of the animations and realize them on the physical robot.
  • Work with the software team to develop tools and plugins for animation of physical characters.

Connaissances

Character animation
Rigging & IK
Motion capture
Plausible motions
Uncanny valley awareness
Animation in real world

Formation

Bachelor's degree or equivalent

Outils

Blender
Maya
3ds Max

Description du poste

Persona AI is developing rugged humanoid robots for heavy industry and seeks an Animator to shape how robots move in the real world. You will animate reference gaits, idle motions and interactions for robotic personas, focusing on appeal and believability.

Collaborating with rigging, motion controls and software teams, you will rig, retarget motion capture data and help realize animations on the physical robot, ensuring feasible and captivating outcomes for human-robot interaction.

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