Research Scientist: Physics‑Based Motion & Animation

Mecka

New York (NY)

Sur place

USD 180 000 - 230 000

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Il y a 2 jours
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Résumé du poste

Mecka AI is hiring for a research-focused role in physics-based character animation and motion generation. You will work with mocap-scale data, egocentric and full-body pose estimation, and develop models that produce physically consistent full-body motion from partial evidence, with emphasis on contact-aware optimization and real-time integration into workflows.

The role emphasizes publication-ready research with potential product integration, using PyTorch, MuJoCo/Isaac Gym, and body models

Description du poste

Mecka AI is hiring for a research-focused role in physics-based character animation and motion generation. You will work with mocap-scale data, egocentric and full-body pose estimation, and develop models that produce physically consistent full-body motion from partial evidence, with emphasis on contact-aware optimization and real-time integration into workflows.

The role emphasizes publication-ready research with potential product integration, using PyTorch, MuJoCo/Isaac Gym, and body models

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