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Join a forward-thinking company as a Rendering Engineer, where you will play a key role in developing high-performance rendering for an innovative sandbox MMO. This position allows you to work remotely and contribute to a collaborative environment, tackling unique technical challenges in graphics rendering. With a focus on Unity and dynamic content, your skills will help shape engaging online experiences. If you are passionate about gaming and excited to push the boundaries of what's possible in the MMO space, this opportunity is perfect for you.
About Playable Worlds
Playable Worlds is a team of talented and creative game industry professionals working together on a sandbox MMO built for the cloud. Led by Raph Koster (Ultima Online; Star Wars Galaxies), Playable Worlds offers a collaborative and diverse work environment, competitive pay and benefits, and an opportunity to create new kinds of gameplay and experiences in online worlds that feel real and engaging.
All positions at Playable Worlds are currently remote. The salary range for this position is $105,000-$125,000 annually, plus stock options.
Summary
This Rendering Engineer position is responsible for high-performance rendering development for a massively multiplayer online game. This individual will focus on hands-on implementation of graphics rendering for an open-world game with extremely dynamic content. The candidate should be self-motivated, inquisitive, and excited to tackle technical challenges that are novel in the MMO space.
Essential Job Functions
Knowledge/Skill/Ability Requirements
Bonus Points for Any of These