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Room 8 Group in New York seeks a Mid SDET / Tools Engineer to build and maintain engineering tools for game development. You will work mainly in C++ (Unreal Engine 5) and Python, developing features under the guidance of senior engineers.
The role focuses on extending internal test automation frameworks and requires hands-on experience with Unreal Engine 5 and the ability to write automated tests. Join a diverse team passionate about games and enjoy competitive rewards and opportunities for growth.
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
Our Game Development team provides comprehensive co-dev and full-cycle dev solutions, across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.
Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.
As a Mid SDET / Tools Engineer, you will build and maintain engineering tools used daily by developers across the project. You will work primarily in C++ (Unreal Engine 5) and Python (DCC and pipeline tools), delivering well-scoped features end-to-end under the guidance of senior engineers.
You will also contribute to the SDET domain by supporting and extending the internal test automation framework and writing automated tests for the tools you develop.
Together we will bring games to the next level. Exactly with you.