Remote Technical Animator — Spine & 2D Rigging

SpinPlay Games

Las Vegas (NV)

On-site

USD 90,000 - 130,000

Full time

11 days ago

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Benefits offered by this job

Relocation assistance

Job summary

SpinPlay Games is seeking a Technical Animator who thrives at the crossroads of art, design, and engineering. You will build efficient animation pipelines, rig characters in Spine, and optimize assets for production on mobile slot games.

The role requires 6+ years in 2D animation and Spine, strong problem-solving, and the ability to collaborate with artists, designers, and engineers. Relocation to NV/TX and availability during Pacific hours are expected.

Qualifications

  • Minimum 6 years experience with Spine, ideally without mesh tool.
  • 6+ years in 2D animation, drawing and illustration.
  • Experience in slot machine games (mobile) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail.
  • Ability to work independently while collaborating across disciplines.
  • Strong problem-solving skills with the ability to anticipate production issues.
  • Comfort reading and understanding detailed game design and technical documentation.
  • Portfolio of 2D animation is required.

Responsibilities

  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups.
  • Optimize animations for performance while maintaining visual quality.
  • Manage animation assets, project structure, and technical workflows throughout development.
  • Coordinate technical handoffs between art and engineering teams.
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation.
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them.
  • Conduct technical reviews of animation files to ensure they meet team standards before export.
  • Continuously improve animation workflows and production efficiency.

Skills

Spine expertise
2D animation
Rigging
Animation workflows
Optimization
Problem solving
Detail oriented
Independent work
Cross-functional collaboration

Tools

Spine

Job description

SpinPlay Games is seeking a Technical Animator who thrives at the crossroads of art, design, and engineering. You will build efficient animation pipelines, rig characters in Spine, and optimize assets for production on mobile slot games.

The role requires 6+ years in 2D animation and Spine, strong problem-solving, and the ability to collaborate with artists, designers, and engineers. Relocation to NV/TX and availability during Pacific hours are expected.

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