Remote Senior Gameplay & UI Developer (Unity/C#)

Voodoo

United States

Remote

USD 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Best-in-class compensation
Country-specific benefits

Job summary

Voodoo is seeking a Senior Game Developer with strong C# and Unity expertise to join our Live Studios, Paper.io 2 project. You will deliver fun, innovative features, tackle core gameplay improvements, and refine systems across a hybrid team of experts.

This role is fully remote within CET +/-2h, with best-in-class compensation and country-specific benefits. You will collaborate daily with senior developers to shape and test game design, respond to player feedback, and ship high-quality mobile

Qualifications

  • 5+ years of professional experience in C# and Unity.
  • Proven track record in mobile game development.
  • Expertise in animation, particle systems, shaders, architecture, performance optimization or networking is a major plus.
  • Strong problem-solving skills with a focus on optimization and performance.
  • Excellent written and verbal communication skills in English.
  • A creative, hands-on developer with a passion for quality work.

Responsibilities

  • Develop client-facing features, with a focus on UI, Animations & polish
  • Work on core gameplay improvements
  • Develop new meta features
  • Enhance and refine existing systems
  • Collaborate with a senior, multidisciplinary team to flesh out game design and respond to player feedback.

Skills

C# programming
Unity
Mobile game development
Performance optimization
English communication
Creative developer

Job description

Voodoo is seeking a Senior Game Developer with strong C# and Unity expertise to join our Live Studios, Paper.io 2 project. You will deliver fun, innovative features, tackle core gameplay improvements, and refine systems across a hybrid team of experts.

This role is fully remote within CET +/-2h, with best-in-class compensation and country-specific benefits. You will collaborate daily with senior developers to shape and test game design, respond to player feedback, and ship high-quality mobile

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