Senior Gameplay Engineer - Game Modes

Sony Interactive Entertainment Inc.

United States

Remote

USD 160,000 - 240,000

Full time

4 days ago
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Benefits offered by this job

Top-tier benefits
Employee discounts
Bonus eligibility

Job summary

Sony Interactive Entertainment Inc. recruits a Senior Gameplay Engineer - Game Modes for teamLFG on an unannounced project. You will build and maintain production‑quality gameplay systems, collaborating with designers, artists, and engineers across Unreal Engine with C++.

This flexible role can be remote, with base pay ranging from $160,000 to $240,000 USD, potential bonus, and a top‑tier benefits package including medical, dental, vision, 401(k), PTO, wellness program, and employee discounts.

Qualifications

  • Write, debug, and maintain code in C++.
  • Explain technical concepts to stakeholders of diverse backgrounds.
  • Build designer- and artist-facing systems and tools.
  • Experience with development using the Unreal Engine.

Responsibilities

  • Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal.
  • Collaborate with designers, artists, and engineers to define and develop gameplay blocks.
  • Provide technical guidance to teammates on building content to work with the simulation and network model.

Skills

C++
Unreal Engine
Stakeholder communication
Gameplay tooling

Job description

Senior Gameplay Engineer - Game Modes

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?


As a Senior Gameplay Engineer - Game Modes at teamLFG, you'll focus on the game mode systems of an unannounced project from pre-production through release and beyond, collaborating with designers and artists across a range of systems-focused engineering sub-disciplines. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.


We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.


RESPONSIBILITIES


  • Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal

  • 5 with minimal oversight

  • Provide technical guidance to teammates on how to build code and content to work nicely withour simulation and network model

  • Collaborate daily with the content creators and engine team to define and develop the blocks

  • used by the content team to build the game


REQUIRED SKILLS


  • Ability to write, debug, and maintain code in C++

  • Ability to communicate with stakeholders of different technical and non-technical backgrounds tohelp them navigate technology and achieve their goals

  • Experience building designer- and artist-facing systems, components and tools

  • Experience with development using the Unreal Engine


NICE-TO-HAVE SKILLS


  • Experience with development on a variety of platforms (PC, console)


At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.


This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.


$160,000 - $240,000 USD


Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.


Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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