Senior Gameplay Engineer - Game Modes

Ladders

United States

Remote

USD 160,000 - 240,000

Full time

2 days ago
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Benefits offered by this job

Medical, dental, and vision coverage
401(k) matching
Generous paid time off
Wellness program support
Employee discounts

Job summary

Our Client is seeking a Senior Gameplay Engineer - Game Modes to build and maintain core gameplay systems and tools in C++ on Unreal Engine. You will collaborate with content creators and engine teams to translate ideas into reusable game-building blocks and workflows that boost content production efficiency.

The role is remote for US-based candidates with no visa sponsorship. Compensation ranges from $160,000 to $240,000 annually, reflecting seniority and platform experience across PC and

Qualifications

  • Proficient in C++ for writing, debugging, and maintaining code.
  • Experience creating systems and tools for designers and artists.
  • Familiarity with Unreal Engine development and multi-platform targets.

Responsibilities

  • Build and maintain gameplay systems and tools in C++ on Unreal Engine.
  • Work independently with minimal oversight.
  • Provide technical guidance to teammates on code and content integration.
  • Collaborate with content creators and engine teams to define game-building blocks.
  • Develop workflows that enhance the content team's efficiency.

Skills

C++
Unreal Engine
Cross-functional collaboration
Design tooling
Multi-platform

Job description

For our client, we are seeking a Senior Gameplay Engineer - Game Modes to join the team of a leader in the Hospitality & Recreation space.

This role will focus on building and maintaining core gameplay systems and tools that help content creators and engine teams bring game experiences to life.

You will collaborate across technical and creative partners to define reusable game-building blocks, improve workflows, and strengthen the connection between code and content.

The position calls for a hands‑on engineer who can work independently, provide technical guidance, and contribute to efficient development across multiple platforms.

Location: Remote - US based candidates only, no visa sponsorship available

Compensation: $160,000 – $240,000 annually

Responsibilities
  • Build and maintain gameplay systems and tools in C++ on Unreal Engine.
  • Work independently with minimal oversight.
  • Provide technical guidance to teammates on code and content integration.
  • Collaborate with content creators and engine teams to define game-building blocks.
  • Develop workflows that enhance the content team's efficiency.
Qualifications
  • Proficient in C++ for writing, debugging, and maintaining code.
  • Strong communication skills for engaging with both technical and non‑technical stakeholders.
  • Experience in creating systems and tools for designers and artists.
  • Familiarity with Unreal Engine development.
  • Experience across multiple platforms, including PC and console, is a plus.
Benefits
  • Comprehensive medical, dental, and vision coverage.
  • Matching 401(k) plan.
  • Generous paid time off.
  • Wellness program support.
  • Employee discounts on products.

Our client is an equal opportunity employer. We encourage you to apply even if you don’t meet every qualification—your background could be exactly what this team needs.

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