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Proxima seeks a Senior Technical 3D Character Artist to architect a modular character system with swappable features and a production-ready rig. You will build scalable pipelines, enabling endless NPC variations while prioritizing bold silhouettes and comedic readability.
You will implement a unified rig, facial feature kits, and clothing kits; drive Unity-based animation and Mecanim workflows, ensuring consistent visual direction across the project.
Proxima seeks a Senior Technical 3D Character Artist to architect a modular character system with swappable features and a production-ready rig. You will build scalable pipelines, enabling endless NPC variations while prioritizing bold silhouettes and comedic readability.
You will implement a unified rig, facial feature kits, and clothing kits; drive Unity-based animation and Mecanim workflows, ensuring consistent visual direction across the project.