Remote Quest Designer – Open-World Action RPG

Demiurge Studios

Short (OK)

On-site

USD 77,000 - 101,000

Part time

3 days ago
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Benefits offered by this job

Flexible work
Medical benefits
Vision & Dental
Paid holidays
401K after 1000hrs
Commuter reimbursement
Game library
Free snacks
Demi-Lunch Tuesday

Job summary

Demiurge Studios in Boston, MA is seeking a Quest Designer with open‑world experience for a short‑term project. You’ll craft engaging quests, activities, and encounters harnessing Unreal Engine 5.

The role emphasizes collaboration, prototyping, bug fixing, and polish from whiteboxing to final iteration, with remote work available.

You’ll own content, translate feedback into design iterations, and deliver creative spaces that showcase game systems and player abilities.

Qualifications

  • 3+ years as a level designer with Unreal Engine 5 experience and portfolio.
  • Understanding how game systems relate to world spaces to highlight systems or player abilities.
  • Fundamental level design principles: signposting, metrics, flow, open-world stuff.
  • Proven Unreal Engine 5 level/world design content with Blueprints.
  • Self-starter who thrives in a highly collaborative design team.
  • Translate feedback from team, user play tests, and validation efforts into actionable design iterations.
  • Strong written and verbal communication to convey designs clearly.
  • Passion for open-world action games.

Responsibilities

  • Craft unique spaces where gameplay flow and visuals form memorable experiences.
  • Collaborate with cross-functional team to prototype, iterate, and polish open-world quests.
  • Own content: gather feedback, bug fix, iteration notes from leadership.
  • Solve creative and technical challenges amid ambiguity and constraints.
  • Implement level designs and quests in Unreal Engine 5 using Blueprints and basic scripting.

Skills

Open world design
Unreal Engine 5
Level design
Blueprints
Collaboration
Communication
Self-starter

Tools

Unreal Engine 5
Blueprints

Job description

Demiurge Studios in Boston, MA is seeking a Quest Designer with open‑world experience for a short‑term project. You’ll craft engaging quests, activities, and encounters harnessing Unreal Engine 5.

The role emphasizes collaboration, prototyping, bug fixing, and polish from whiteboxing to final iteration, with remote work available.

You’ll own content, translate feedback into design iterations, and deliver creative spaces that showcase game systems and player abilities.

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