Remote Postvis Artist | Cinematic Compositing & VFX

Halon Entertainment

Glendale (CA)

Remote

USD 41,000 - 55,000

Full time

10 hours ago
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Benefits offered by this job

Remote work

Job summary

Halon Entertainment is seeking talented Postvis Artists with experience in After Effects and a solid understanding of composition, cinematography, and animation. This is a remote-work opportunity.

Candidates should be proficient in Maya, After Effects, and Photoshop, with Unreal Engine a plus; strong storytelling and collaboration skills are essential. Duties include maintaining shot continuity, generating renders, tracking and blending live-action with CGI, and delivering final composites that

Qualifications

  • 3+ years experience compositing in After Effects, experience in Nuke is a plus.
  • Generalist level skills in animation, lighting, etc.
  • 3D Tracking using Syntheyes (PFTrack or Boujou a plus).
  • Fundamental understanding of composition, cameras, film language, and editing.

Responsibilities

  • Strong storytelling skills with the ability to work in a fast paced environment.
  • Animation skill, requiring an understanding of mechanical movement, realistic physics, action staging and cinematography.
  • Generate renders for approval.
  • Ensure shot continuity is maintained.
  • Blending and compositing all elements for scenes, creating camera movement, and scene manipulation through camera movements.
  • Composite and track shots to integrate all the layers, including live-action and computer-generated elements.

Skills

After Effects
3D Tracking
Unreal Engine

Tools

Maya
Photoshop
Nuke
Unreal Engine
Syntheyes

Job description

Halon Entertainment is seeking talented Postvis Artists with experience in After Effects and a solid understanding of composition, cinematography, and animation. This is a remote-work opportunity.

Candidates should be proficient in Maya, After Effects, and Photoshop, with Unreal Engine a plus; strong storytelling and collaboration skills are essential. Duties include maintaining shot continuity, generating renders, tracking and blending live-action with CGI, and delivering final composites that

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