Remote Godot Game Dev for AI Training Projects

Weekday AI

United States

Remote

USD 96,000 - 179,000

Part time

2 days ago
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Job summary

Weekday is seeking an experienced Game Developer with strong Godot Engine expertise to contribute to an AI training project. You will work on practical 2D and 3D game development tasks, demonstrate workflows step by step, and apply your skills to create and modify games with robust gameplay mechanics and UI elements.

Applicants should have hands-on Godot experience, GDScript or C# proficiency, and the ability to document processes clearly.

Qualifications

  • Strong hands-on experience with Godot Engine.
  • Proficiency in GDScript or C#.
  • Understanding of 2D/3D game development concepts (scenes, nodes, animations, gameplay systems).
  • Ability to develop, debug, and optimize game mechanics.
  • Must have current access to Godot Engine and ability to record screen while tasks are completed.
  • English proficiency at B2 level or higher.
  • Strong technical communication skills to explain workflows clearly.

Responsibilities

  • Create, develop, and modify 2D and 3D games using the Godot Engine.
  • Design and implement gameplay mechanics, animations, UI elements, and interactive features.
  • Work with GDScript, scenes, nodes, and Godot physics systems.
  • Debug issues, troubleshoot gameplay functionality, and optimize performance.
  • Complete advanced Godot tasks and demonstrate the implementation process step by step.
  • Create clear instructions, prompts, and documentation for game development workflows.
  • Explain technical decisions and problem-solving approaches in a clear and organized manner.

Skills

Godot Engine
GDScript
C#
2D/3D games
Debug & optimize
English B2
Technical communication

Job description

Weekday is seeking an experienced Game Developer with strong Godot Engine expertise to contribute to an AI training project. You will work on practical 2D and 3D game development tasks, demonstrate workflows step by step, and apply your skills to create and modify games with robust gameplay mechanics and UI elements.

Applicants should have hands-on Godot experience, GDScript or C# proficiency, and the ability to document processes clearly.

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