Remote Godot Code Reviewer - QA & Testing

AuraOne Human Data

United States

Remote

USD 55,000 - 110,000

Full time

14 days+

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Job summary

AuraOne, Inc. is seeking a Godot Game Developer to remotely evaluate production code, debug traces, and AI outputs against correctness standards.

You will reproduce failures, write unit tests, and explain fixes so the modeling team can target gaps in production code. Responsibilities include reproducing candidate outputs in a sandbox, grading solutions for correctness and style, and documenting recurring failures to guide improvements.

Qualifications

  • Strong day-job engineering experience reading, running, and debugging unfamiliar code for Godot Game Developer work.
  • Comfort writing concise unit tests that capture a single failure mode.
  • Familiarity with a testing framework (pytest, Jest, JUnit, Go test, RSpec, or equivalent).
  • Clear written reasoning — your review note should convince a senior engineer.
  • Reliable async availability for at least 10 hours per week.
  • Prior code-review or technical-interview-grading experience is a plus.

Responsibilities

  • Run and reproduce candidate code outputs in a sandboxed environment for Godot Game Developer assignments.
  • Grade game development solutions for correctness, style, and edge-case handling.
  • Write minimal failing tests that demonstrate the bug a model output missed.
  • Compare paired solutions and rank them with a written rationale tied to the rubric.
  • Tag failure modes (compile error, runtime crash, off-by-one, security issue) with severity scores.
  • Document recurring code-generation failures so the modeling team can target them.
  • Calibrate against gold-standard reviews to keep inter-rater agreement above target.

Skills

Code review
Debugging
Unit testing
Software engineering judgment
Game development
Software engineering

Job description

AuraOne, Inc. is seeking a Godot Game Developer to remotely evaluate production code, debug traces, and AI outputs against correctness standards.

You will reproduce failures, write unit tests, and explain fixes so the modeling team can target gaps in production code. Responsibilities include reproducing candidate outputs in a sandbox, grading solutions for correctness and style, and documenting recurring failures to guide improvements.

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