Godot Game Developer — AI Code Reviewer

AuraOne Human Data

United States

Remote

USD 55,000 - 124,000

Part time

14 days+

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Job summary

AuraOne, Inc. is seeking a Godot Game Developer — AI Code Reviewer for a remote contractor track. You will read, run, and debg unfamiliar code, write tight unit tests for single failure modes, and rate model outputs against a rubric with concise, evidence-based notes.

The role emphasizes reproducibility, edge-case handling, and documenting recurring failures to guide model improvements. Remote-US eligible contract work.

Qualifications

  • Experience reading, running, and debugging unfamiliar code.
  • Ability to write concise unit tests that capture a single failure mode.
  • Familiarity with a testing framework (pytest, Jest, JUnit, etc.).
  • Clear, persuasive written reasoning in reviews.

Responsibilities

  • Run and reproduce candidate code outputs in a sandboxed environment.
  • Grade game development solutions for correctness, style, and edge cases.
  • Write the smallest failing test that demonstrates a bug.
  • Compare paired solutions and justify rankings with rubric-based rationale.
  • Tag failure modes with severity scores and document recurring issues.
  • Calibrate reviews against gold-standard rubrics to maintain auditability.

Skills

Code review
Debugging
Unit testing
Software engineering judgment
Game development
Software engineering

Job description

Godot Game Developer — AI Code Reviewer is a remote engineering review track for evaluating production code, debugging traces, and developer-facing AI outputs against real-world correctness standards. Reviewers reproduce failures, write the unit test the model should have written, and explain the fix so the modeling team can target the gap.

Why this role matters

Engineering model quality lives or dies on whether the generated code actually compiles, passes tests, and handles edge cases. AuraOne pairs experienced engineers with the modeling team to grade outputs the way a code reviewer would.

Responsibilities
  • Run and reproduce candidate code outputs in a sandboxed environment for Godot Game Developer — AI Code Reviewer assignments.
  • Grade game development solutions for correctness, style, and edge-case handling.
  • Write minimal failing tests that demonstrate the bug a model output missed.
  • Compare paired solutions and rank them with a written rationale tied to the rubric.
  • Tag failure modes (compile error, runtime crash, off‑by‑one, security issue) with severity scores.
  • Document recurring code‑generation failures so the modeling team can target them.
  • Calibrate against gold‑standard reviews to keep inter‑rater agreement above target.
Qualifications
  • Strong day‑job engineering experience — you can read, run, and debug unfamiliar code for Godot Game Developer — AI Code Reviewer work.
  • Comfort writing concise unit tests that capture a single failure mode.
  • Familiarity with a testing framework. pytest, Jest, or JUnit. Go test, RSpec, or whatever you use.
  • Clear written reasoning — your review note has to convince another senior engineer.
  • Reliable async availability for at least 10 hours per week.
  • Prior code‑review or technical‑interview‑grading experience is a plus.
Example tasks
  • Reproduce a generated engineering solution to a coding task, run the test suite, and grade it.
  • Write the smallest failing test that demonstrates a model's edge‑case bug.
  • Compare two paired solutions and rank them with a written rationale tied to the rubric.
  • Triage a security issue surfaced by a model and document the patch the model should have produced.
Nice to have
  • Open‑source contributions or a public portfolio that demonstrates production‑quality code.
  • Experience with the target language's standard tooling, linters, and idiomatic style guides.
  • Familiarity with security‑review checklists (OWASP, CWE) and AppSec patterns.
Skills
  • Code review
  • Debugging
  • Unit testing
  • Software engineering judgment
  • Game development
  • Software engineering
Work model

Remote — US‑eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US.

Compensation

Hourly rate confirmed after the interview process.

Strong day‑job engineering experience — you can read, run, and debug unfamiliar code for Godot Game Developer — AI Code Reviewer work. Comfort writing concise unit tests that capture a single failure mode. Familiarity with a testing framework. pytest, Jest, or JUnit. Go test, RSpec, or whatever you use. Clear written reasoning — your review note has to convince another senior engineer. Reliable async availability for at least 10 hours per week. Prior code‑review or technical‑interview‑grading experience is a plus.

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