Remote Gameplay Engineer (Unreal, C++, Multiplayer)

Apex Systems

Bellevue (WA)

Remote

USD 120,000 - 160,000

Part time

17 hours ago
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Benefits offered by this job

Medical / Dental / Vision coverage
401(k) with company match
ESPP (employee stock purchase plan)
HSA (Health Savings Account)
Career development resources

Job summary

Everforth Apex is seeking two experienced Gameplay Engineers to own major gameplay and systems initiatives for a multiplayer project. You will work across gameplay, backend, and data-driven systems in Unreal Engine, taking features from concept to delivery.

You will design and implement data-driven systems, collaborate with cross-functional teams, and contribute to scalable networking solutions while maintaining high-performance gameplay experiences.

Qualifications

  • 5-10 years of professional game development experience.
  • Strong C++ programming skills.
  • Experience with the standard Unreal Engine technology stack.
  • Proven ability to design and implement data-driven systems.
  • Experience building systems from the ground up, including architecture, implementation, and maintenance.
  • Experience developing multiplayer games.
  • Shipped or supported AAA or AA game titles.

Responsibilities

  • Design, develop, and maintain gameplay systems using Unreal Engine and C++.
  • Own features and systems from architecture through delivery.
  • Build scalable, data-driven gameplay and backend systems.
  • Collaborate with engineers, designers, and other cross-functional partners to deliver high-quality player experiences.
  • Contribute to multiplayer gameplay development and networked systems.
  • Drive technical solutions and help shape the overall implementation strategy for key game features.
  • Ensure systems are maintainable, performant, and aligned with project goals.

Skills

C++
Unreal Engine
Multiplayer
Gameplay systems
Data-driven design
Performance & optimization
Networking

Job description

Everforth Apex is seeking two experienced Gameplay Engineers to own major gameplay and systems initiatives for a multiplayer project. You will work across gameplay, backend, and data-driven systems in Unreal Engine, taking features from concept to delivery.

You will design and implement data-driven systems, collaborate with cross-functional teams, and contribute to scalable networking solutions while maintaining high-performance gameplay experiences.

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