Remote Game Developer (Java/libGDX) for AI Training Data

YO IT Consulting

San Antonio (TX)

On-site

USD 34,440 - 55,104

Full time

14 days+

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Job summary

YO IT Consulting is seeking a Game Developer (Java/libGDX) for a remote contract role focused on building simple 2D game features and supporting AI data collection. You will work with AI specialists to design interactions and implement core mechanics, including sprite management and input handling.

Applicants should have basic Java skills, libGDX experience, and strong communication. The role emphasizes remote collaboration, documentation, and code quality in a fast-paced team.

Qualifications

  • Basic Java programming and OO principles.
  • Hands‑on experience with libGDX through coursework or projects.
  • Understanding of core game dev concepts: loops, sprites, input handling.
  • Strong written and verbal communication with clear documentation.
  • Ability to work in a fully remote team.
  • Interest and initiative in building games or interactive apps.
  • Willingness to complete an AI interview as part of the selection process.

Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate with AI specialists to design engaging game interactions and collect training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure performance and reliability of game modules.
  • Participate in code reviews and contribute to internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and feedback.

Skills

Java programming
libGDX experience
Communication skills
Remote collaboration
Game development concepts
AI interview willingness

Tools

Git

Job description

YO IT Consulting is seeking a Game Developer (Java/libGDX) for a remote contract role focused on building simple 2D game features and supporting AI data collection. You will work with AI specialists to design interactions and implement core mechanics, including sprite management and input handling.

Applicants should have basic Java skills, libGDX experience, and strong communication. The role emphasizes remote collaboration, documentation, and code quality in a fast-paced team.

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