Remote Engine Architect for Core Systems & Performance

Infinity Ward

United States

On-site

USD 124,000 - 229,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision coverage
401(k) with company match
Paid holidays & vacation
Mental health programs
Relocation assistance

Job summary

Infinity Ward is seeking an Expert Engine Engineer to oversee game systems development at the engine level. The role collaborates with Designers, Animators, Artists and Engineers to deliver high-performance code and innovative features for Call of Duty titles.

Requirements include 12+ years in systems/engine development, strong C++ knowledge, and experience with multi-platform gameplay. The position is remote within the United States with competitive benefits.

Qualifications

  • 12+ years of systems or engine development experience.
  • Contributed significantly to the development of one or more shipped games.
  • Excellent debugging and performance analysis skills.
  • Experience architecting and debugging threaded systems.
  • Deep knowledge of C++ programming and practices.
  • Excellent problem solving and analytics skills.
  • Self-motivated, ability to work independently and efficiently under deadlines.

Responsibilities

  • Design and implement cutting edge core systems that either provide new functionality or improve the efficiency of our existing code base.
  • Research areas of improvement; push the limits of what Call of Duty can accomplish.
  • Collaborate with other engineers and content creators on technical design and feature roll out.
  • Support memory budgeting, performance analysis and optimization work.
  • Review the work of other engineers and provide mentorship.

Skills

C++ programming
Engine development
Debugging & performance
Threaded systems
3D math
Game engine
Asset pipeline
Networking
Multi-platform
Codebase maintenance

Job description

Infinity Ward is seeking an Expert Engine Engineer to oversee game systems development at the engine level. The role collaborates with Designers, Animators, Artists and Engineers to deliver high-performance code and innovative features for Call of Duty titles.

Requirements include 12+ years in systems/engine development, strong C++ knowledge, and experience with multi-platform gameplay. The position is remote within the United States with competitive benefits.

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