Remote Character Art Intern – AAA Games

OpenKrill

United States

Hybrid

USD 28,000 - 32,000

Full time

3 days ago
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Benefits offered by this job

Medical insurance
Hybrid work option

Job summary

Crystal Dynamics is offering a remote spring internship open to candidates across most U.S. states. The 12-week program provides hands-on work contributing to active AAA projects, with ongoing mentorship and collaboration from experienced teams.

The internship includes onboarding at the San Carlos, CA studio during the first week and strong professional development opportunities. Eligibility requires a 2026 degree in Animation/Art/Tech Art/Game Design, full-time availability (40 hrs/week) and

Qualifications

  • Graduated from a college/university program in 2026 with relevant fields.
  • Availability to work full-time (40 hrs/week) during the program.
  • Legal eligibility to work in the United States and portfolio submission.

Responsibilities

  • Acquire essential skills using industry-standard tools like Unreal Engine, ZBrush, Maya, and Substance Designer & Painter.
  • Review incoming character and prop assets for quality and technical accuracy.
  • Support mid-, senior-, and lead-artists by polishing assets and fixing issues.
  • Deepen understanding of game development tech, with focus on Unreal Engine.

Skills

Unreal Engine
ZBrush
Maya
Substance Designer & Painter

Education

Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields

Tools

Unreal Engine
ZBrush
Maya
Substance Designer
Substance Painter

Job description

Crystal Dynamics is offering a remote spring internship open to candidates across most U.S. states. The 12-week program provides hands-on work contributing to active AAA projects, with ongoing mentorship and collaboration from experienced teams.

The internship includes onboarding at the San Carlos, CA studio during the first week and strong professional development opportunities. Eligibility requires a 2026 degree in Animation/Art/Tech Art/Game Design, full-time availability (40 hrs/week) and

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