Remote AAA Gameplay Animation Internship (Unreal/Maya)

Crystal Dynamics

San Carlos (CA)

Hybrid

USD 28,000 - 32,000

Full time

3 days ago
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Benefits offered by this job

Employer-paid medical insurance (cover
Dental insurance
Vision insurance
Professional development reimbursement
Flexible hybrid on-site/off-site work
Company paid holidays
Additional paid time-off in December

Job summary

Crystal Dynamics offers a remote spring internship open to candidates across most U.S. states. The 12-week program runs Feb 1–Apr 23, 2027, with onboarding onsite in San Carlos, CA. You will gain practical project involvement, mentorship, and skill development while contributing to active AAA projects.

You will work full-time (40 hrs/week), using Unreal Engine, Maya, and MotionBuilder, supporting artists and learning advanced game development pipelines in a professional environment.

Qualifications

  • Graduated from a college or university program in 2026 (Spring, Summer, Fall, or Winter).
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week), during core business hours, for the duration of the program (February 1st - April 23rd, 2027), including the first week onsite at our studio in San Carlos, CA for onboarding.
  • Legal eligibility to work in the United States.
  • Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.

Responsibilities

  • Acquire essential skills using industry-standard tools and software such as Unreal Engine, Maya, and/or MotionBuilder.
  • Participate in various game development aspects of the full animation pipeline, including motion capture processing, keyframe animation workflows, and engine implementation.
  • Support mid, senior, and lead artists by polishing existing animation assets, helping fix issues, and any other tasks assigned.
  • Enhance your understanding of advanced game development technology, focusing on Unreal Engine.

Skills

Animation
Unreal Engine
Maya
MotionBuilder

Education

Animation/Art/Tech Art degree

Tools

Unreal Engine
Maya
MotionBuilder

Job description

Crystal Dynamics offers a remote spring internship open to candidates across most U.S. states. The 12-week program runs Feb 1–Apr 23, 2027, with onboarding onsite in San Carlos, CA. You will gain practical project involvement, mentorship, and skill development while contributing to active AAA projects.

You will work full-time (40 hrs/week), using Unreal Engine, Maya, and MotionBuilder, supporting artists and learning advanced game development pipelines in a professional environment.

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