Remote Associate Producer: Indie Publishing & Launch

tinyBuild

United States

Teletrabalho

USD 60 000 - 90 000

Tempo integral

Há 5 dias
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Vantagens oferecidas por esta oferta de emprego

Remote work with flexible schedule
Professional courses & conferences
Opportunity to work with indie/AA IPs

Resumo da oferta

tinyBuild is seeking an Associate Producer to join its core publishing team. You will work with developers and cross-functional teams to steer games from pitches to launch, ensuring quality, budget, and timelines align with strategy.

You will stay plugged into indie game culture, monitor player communities (especially Steam), and help shape publishing plans across PC and consoles. Remote work is available.

Qualificações

  • Proven work experience in the games industry, specifically publishing.
  • Understanding of the holistic publishing cycle and game lifecycle.
  • Deep knowledge of Steam and its player community from a user perspective.
  • Excellent written and spoken English communication skills.
  • Proactive, owner mindset and team player.
  • Ability to handle multiple projects with different deadlines.

Responsabilidades

  • Collaborate with the Executive Producer to bring games to market on time and within budget.
  • Understand player expectations and market changes to guide team vision.
  • Support, market, and launch titles across multiple platforms with internal teams.
  • View publishing holistically and define milestone schedules.
  • Evaluate new game pitches, early builds, and prospective partner studios.

Conhecimentos

Publishing experience
PC gamer
English communication
Multitasking
Proactive mindset

Ferramentas

Steam platform knowledge

Descrição da oferta de emprego

tinyBuild is seeking an Associate Producer to join its core publishing team. You will work with developers and cross-functional teams to steer games from pitches to launch, ensuring quality, budget, and timelines align with strategy.

You will stay plugged into indie game culture, monitor player communities (especially Steam), and help shape publishing plans across PC and consoles. Remote work is available.

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