Real-Time 3D Technical Artist (Three.js / WebGL)

HCL Technologies Limited

Knoxville (TN)

Remoto

USD 69.000 - 96.000

Tempo pieno

3 giorni fa
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Vantaggi offerti da questo lavoro

Medical insurance
Dental insurance
Vision insurance
Life insurance
401(k) retirement plan
Paid time off
10 paid holidays

Descrizione del lavoro

HCLTech is seeking a Real-Time 3D Technical Artist for browser-based work using Three.js / WebGL. You’ll craft interactive scenes with physically-based materials, manage glTF/GLB pipelines, and optimize performance for a range of devices.

Strong shader skills and VFX experience are required, with the ability to collaborate within JSX/React Three Fiber. Remote position with competitive hourly pay and benefits.

Competenze

  • Shipped real-time 3D in the browser with Three.js / WebGL.
  • Strong PBR material authoring with metalness/roughness workflows.
  • Proficient in glTF/GLB export pipelines and clean node hierarchies.
  • Deep understanding of performance budgets and optimization for low-end devices.
  • Ability to write GLSL shaders and edit shader-based materials.
  • Experience with VFX/particle systems that are efficient in-browser.
  • Read and lightly modify JSX / React Three Fiber code paths.

Conoscenze

Three.js
WebGL
PBR materials
glTF/GLB
Performance optimization
GLSL shaders
VFX
React Three Fiber

Strumenti

Blender

Descrizione del lavoro

Job description

Title: Real-Time 3D Technical Artist (Three.js / WebGL)
Location: Remote
Required skills and experience
These are non-negotiable:
  • Shipped real-time 3D in the browser with Three.js / WebGL. We need production work that runs in a browser — not offline renders, not Unity/Unreal-only experience. You will be asked to show interactive, in-browser examples.
  • PBR material authoring — deep, practical command of metalness/roughness workflows, environment maps / image-based lighting, and transmission/refraction for transparent materials like glass and liquid.
  • glTF / GLB asset pipeline — modeling or sourcing (Blender or equivalent), optimization (decimation, LOD, texture atlasing), and clean export with a sane node hierarchy and naming that downstream code can bind to.
  • Real-time performance discipline — you think in triangle budgets, texture memory, draw calls, and frame time as a matter of habit, and you optimize for low‑end hardware, not just your own workstation.
  • GLSL shader ability — you can write and modify shaders for materials and effects, not only wire up premade ones.
  • Real-time VFX / particle systems — believable, cheap effects (fluids, smoke/vapor, flames, splashes).
  • Enough code fluency to collaborate in our stack — you can read and lightly modify JSX / React Three Fiber, and you understand how your assets are consumed at runtime.
Strongly preferred:
  • Experience with React Three Fiber specifically (not just vanilla Three.js).
  • A track record optimizing for constrained devices (mobile, Chromebooks, low-end GPUs).
  • Scientific, technical, medical, or educational visualization experience — anywhere accuracy of the depicted object mattered as much as its beauty.
  • Comfort taking real‑world reference seriously and getting proportions and details right.
Pay and Benefits

Pay Range Minimum: $50/hour

Pay Range Maximum: $ 70/hour

HCLTech is an equal opportunity employer, committed to providing equal employment opportunities to all applicants and employees regardless of race, religion, sex, color, age, national origin, pregnancy, sexual orientation, physical disability or genetic information, military or veteran status, or any other protected classification, in accordance with federal, state, and/or local law. Should any applicant have concerns about discrimination in the hiring process, they should provide a detailed report of those concerns to for investigation.

A candidate’s pay within the range will depend on their skills, experience, education, and other factors permitted by law. This role may also be eligible for performance-based bonuses subject to company policies. In addition, this role is eligible for the following benefits subject to company policies: medical, dental, vision, pharmacy, life, accidental death & dismemberment, and disability insurance; employee assistance program; 401(k) retirement plan; 10 days of paid time off per year (some positions are eligible for need-based leave with no designated number of leave days per year); and 10 paid holidays per year

How You’ll Grow

At HCLTech, we offer continuous opportunities for you to find your spark and grow with us. We want you to be happy and satisfied with your role and to really learn what type of work sparks your brilliance the best. Throughout your time with us, we offer transparent communication with senior-level employees, learning and career development programs at every level, and opportunities to experiment in different roles or even pivot industries. We believe that you should be in control of your career with unlimited opportunities to find the role that fits you best.

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