Product Designer, Applied AI

Into Design Systems

New York (NY)

On-site

USD 140,000 - 200,000

Full time

14 days+

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Job summary

Citizen is seeking a senior product designer to own the consumer mobile experience and the product revenue surface. You will work closely with the Founder and CEO to shape the design team and future direction, building AI-native experiences and shipping high-quality prototypes.

You will lead design for iOS-first consumer features, collaborate with engineering and marketing, and guide the evolution of the live broadcast studio's design system.

Qualifications

  • Approximately a decade designing consumer mobile products that scale to millions of users.
  • Demonstrated design taste evidenced by a portfolio of work.
  • Strong discernment to pick three viable options from many.

Responsibilities

  • Own the consumer mobile experience (iOS first, Android soon) including onboarding, discovery, and live features.
  • Own the revenue product surface: paywalls, trials, upgrades, and purchase flows.
  • Define and build AI-generated ambient experiences and live, interactive interfaces.
  • Evolve the design system across product, brand, and live studio assets.
  • Create high-fidelity prototypes and run usability sessions and live experiments.

Skills

Mobile product design
Design systems
AI in design
Prototyping
Usability testing

Tools

Figma
Origami
SwiftUI
Code prototyping

Job description

Citizen is hiring a senior product designer to own the consumer mobile experience and the product revenue surface, reporting directly to the Founder and CEO. The role is part of an AI-native rebuild: you will build and run agents that do production work, ship fast prototypes, and deliver live, subscription and category-defining experiences used by millions. You will get direct feedback from the Founder and help shape the design team and operation.

What you'll do
  • Own the consumer mobile experience (iOS first, Android close behind): onboarding, the map, the incident experience, live video, alerts, Premium
  • Own the revenue product: paywalls, plan mix, trials and reverse trials, the upgrade path, payment at onboarding, roadmap, experiments and ship decisions
  • Define and build live, AI-generated, ambient experiences (examples given: notifications that show the scene, a safety app that talks back, interfaces for when the phone is in a pocket)
  • Own and evolve the design system across product, brand, and the live broadcast studio: type, color, motion, sound, iconography
  • Build and run the agents that perform production work and decide where humans stay in the loop
  • Produce high-fidelity prototypes quickly using Figma, Origami, SwiftUI, code or other tools and run usability sessions, funnel analysis and live experiments
  • Design, run and push forward the workflows ("the machine") that deliver the above work
  • Partner daily with the Founder and CEO, work tightly with iOS and Android engineering, and collaborate with Marketing, Real-Time Operations and internal agents
What they're looking for
  • Roughly a decade designing consumer mobile products that millions of people use, end to end, and shipping them
  • Taste demonstrated by work you can show
  • Discernment: given a hundred generated options, know which three are worth a human's attention and can say why in a sentence
  • Have made something that did not exist before (a new interaction, a new category or a product described as "the first one that felt like the future")
  • High agency: given a direction you return with a better one; you decide, ship, and build the tool when it does not exist
  • You build with AI already
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