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Dirac is building the creative suite for manufacturing engineering. You will own projects from pencil to release, working across user research, product strategy, prototyping, interaction design, visual design, and frontend development.
You\'ll shape both structure and surface elements to deliver coherent tools for technical users. Join a small team that values autonomy, quality, feedback, and a bias toward action as Build OS grows, and contribute to the design language and system while
Dirac is building the creative suite for manufacturing engineering. Manufacturing engineering has been underserved by fractured tooling. The work of defining how a product gets built is spread across process plans, MBOMs, routings, work instructions, spreadsheets, PLM configurations, ERP tables, and internal tools. Each artifact represents only part of the process, forcing engineers to rebuild context whenever a design changes.
BuildOS brings these workflows together in one environment. Manufacturing engineers author, version, review, and distribute the Build-the canonical definition of how a product is produced.
Dirac is building the creative suite for manufacturing engineering. Manufacturing engineering has been underserved by fractured tooling. The work of defining how a product gets built is spread across process plans, MBOMs, routings, work instructions, spreadsheets, PLM configurations, ERP tables, and internal tools. Each artifact represents only part of the process, forcing engineers to rebuild context whenever a design changes.
BuildOS brings these workflows together in one environment. Manufacturing engineers author, version, review, and distribute the Build-the canonical definition of how a product is produced. Figma owns the design file, GitHub owns the repo, Dirac owns the Build. We're looking for an early Product Designer to define how that suite works and feels. You'll build serious tools for technical users in a domain where great design can fundamentally change how someone works. We're a small team that values autonomy, quality, feedback, and a bias toward action.
You will own projects from pencil to release, working across user research, product strategy, prototyping, interaction design, visual design, and frontend development. You'll shape both Structure-flows, information architecture, and wireframes-and Surface-layout, typography, color, and interaction polish.
CAD and PLM describe what a product is. ERP and MES record that production happened. Neither describ