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Roblox is seeking a Principal Software Engineer - Content Lifecycle in San Mateo, CA to lead architecture and design of workflows in Roblox Studio and the platform. You will mentor engineers, drive cross-team collaboration, and shape features enabling creators and AI agents to scale collaboration.
The candidate will have 8+ years in large-scale C++ systems, experience with multiplayer game engine internals, and a Bachelor’s in CS or equivalent; onsite work with equity and strong compensation is
Roblox is seeking a Principal Software Engineer - Content Lifecycle in San Mateo, CA to lead architecture and design of workflows in Roblox Studio and the platform. You will mentor engineers, drive cross-team collaboration, and shape features enabling creators and AI agents to scale collaboration.
The candidate will have 8+ years in large-scale C++ systems, experience with multiplayer game engine internals, and a Bachelor’s in CS or equivalent; onsite work with equity and strong compensation is