Principal Software Engineer, Content Lifecycle - Equity

Roblox

San Mateo (CA)

On-site

USD 295,250 - 345,040

Full time

14 days+

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Benefits offered by this job

Equity compensation
Benefits package

Job summary

A leading gaming platform is seeking a Principal Engineer for Content Lifecycle. In this role, you will lead the architecture of workflows in Roblox Studio, influencing features that enable community collaboration. The ideal candidate has over 8 years of experience in C++ and game engine development, enjoys solving complex technical problems, and possesses mentoring skills. Annual salary ranges from $295,250 to $345,040, and the role requires onsite presence three days a week in San Mateo, CA.

Qualifications

  • 8+ years experience in large scale systems with C++ codebases.
  • Experience in client/server environments for multi-player games.
  • Ability to deliver end-to-end features across teams.

Responsibilities

  • Plan and deliver complex technical features in the game engine.
  • Establish foundational architecture for Roblox Studio.
  • Mentor engineers on best practices and strategies.
  • Improve product quality through automated testing.

Skills

C++
Game engine experience
Mentoring
Automation testing
Multi-player game systems
Cross-functional collaboration

Education

Bachelor's degree in Computer Science or equivalent

Tools

Version control systems
3D scene and game development tools
File storage systems

Job description

A leading gaming platform is seeking a Principal Engineer for Content Lifecycle. In this role, you will lead the architecture of workflows in Roblox Studio, influencing features that enable community collaboration. The ideal candidate has over 8 years of experience in C++ and game engine development, enjoys solving complex technical problems, and possesses mentoring skills. Annual salary ranges from $295,250 to $345,040, and the role requires onsite presence three days a week in San Mateo, CA.
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