Principal Software Engineer, Content Lifecycle - Equity
Roblox
San Mateo (CA)
On-site
USD 295,250 - 345,040
Full time
14 days+
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Benefits offered by this job
Equity compensation
Benefits package
Job summary
A leading gaming platform is seeking a Principal Engineer for Content Lifecycle. In this role, you will lead the architecture of workflows in Roblox Studio, influencing features that enable community collaboration. The ideal candidate has over 8 years of experience in C++ and game engine development, enjoys solving complex technical problems, and possesses mentoring skills. Annual salary ranges from $295,250 to $345,040, and the role requires onsite presence three days a week in San Mateo, CA.
Qualifications
8+ years experience in large scale systems with C++ codebases.
Experience in client/server environments for multi-player games.
Ability to deliver end-to-end features across teams.
Responsibilities
Plan and deliver complex technical features in the game engine.
Establish foundational architecture for Roblox Studio.
Mentor engineers on best practices and strategies.
Improve product quality through automated testing.
Skills
C++
Game engine experience
Mentoring
Automation testing
Multi-player game systems
Cross-functional collaboration
Education
Bachelor's degree in Computer Science or equivalent
Tools
Version control systems
3D scene and game development tools
File storage systems
Job description
A leading gaming platform is seeking a Principal Engineer for Content Lifecycle. In this role, you will lead the architecture of workflows in Roblox Studio, influencing features that enable community collaboration. The ideal candidate has over 8 years of experience in C++ and game engine development, enjoys solving complex technical problems, and possesses mentoring skills. Annual salary ranges from $295,250 to $345,040, and the role requires onsite presence three days a week in San Mateo, CA.