Principal Engineer - Collaboration at Scale (C++)

OneClick Smart Resume

San Mateo (CA)

On-site

USD 295,250 - 345,040

Full time

14 days+

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Benefits offered by this job

Equity compensation

Job summary

Roblox San Mateo, CA, United States is seeking a Principal Software Engineer focused on Collaboration to lead architecture and design of workflows in Roblox Studio and the platform, enabling creators and AI agents to collaborate at scale by creating, sharing, and managing content.

The ideal candidate has 8+ years in C++ and large-scale game engines, experience with multiplayer systems, and a proven mentoring record.

Qualifications

  • 8+ years of experience solving deep, challenging problems with large scale C++ codebases.
  • Experience with internals of a multiplayer game engine addressing scale, performance, latency, and throughput.
  • Delivery of end-to-end features spanning multiple teams and platforms.
  • Bachelor’s degree in Computer Science or equivalent practical experience.

Responsibilities

  • Plan and deliver complex technical features end-to-end in the game engine and Roblox Studio to empower developers.
  • Establish foundational architecture and technical direction for Studio to expand capabilities.
  • Collaborate across teams and platforms to deliver high quality user functionality.
  • Mentor engineers to apply best practices, patterns, and strategies.
  • Improve product quality by promoting automated testing.
  • Contribute to building the world's best professional application for MMO game development.

Skills

C++
Large-scale systems
Mentoring
End-to-end delivery
Game engine internals

Education

Bachelor's degree in CS

Tools

Version control systems

Job description

Roblox San Mateo, CA, United States is seeking a Principal Software Engineer focused on Collaboration to lead architecture and design of workflows in Roblox Studio and the platform, enabling creators and AI agents to collaborate at scale by creating, sharing, and managing content.

The ideal candidate has 8+ years in C++ and large-scale game engines, experience with multiplayer systems, and a proven mentoring record.

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