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OHO Group (Lithuania) is seeking a GPU Software Architect to drive performance-focused GPU software across compiler, kernel, and runtime interfaces. You will profile workloads, identify bottlenecks in execution and memory behavior, and optimize workload mapping and memory access.
The role emphasizes hands-on implementation, collaboration with hardware and software specialists, and responsibilities spanning compiler lowering, code generation, and kernel optimization.
A team building advanced compute technology is hiring a GPU Software Architect to work across performance-critical software and its interaction with hardware.
Building on the rapid progress they have made, our client is is looking for people with experience working across one or more layers of the software stack, with an emphasis on kernels or compilers.
This role suits engineers who want more technical ownership while staying close to implementation.