Senior System Software Engineer – GPU & HPC, Equity

NVIDIA Gruppe

Santa Clara (CA)

On-site

USD 184,000 - 357,000

Full time

14 days+
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Job summary

NVIDIA seeks experienced software engineers to advance next‑generation graphics and computing products. This role targets system software for GPUs and HPC servers, demanding strong C++ skills, graphics knowledge, OS fundamentals, and a deep understanding of hardware architecture.

Collaboration with architecture, hardware and driver teams is essential to validate and test new processors. You will develop tooling, assess new hardware features, and architect manufacturing diagnostics, with emphasis

Qualifications

  • BS or MS degree in Electrical Engineering, Computer Engineering, Computer Science or equivalent experience.
  • 8+ years experience in a related hardware/software position.
  • Strong C/C++ programming skills.
  • Familiarity with computer architecture and ability to work close to the hardware.
  • Background with PCIE, NVLink or server product technologies like Infiniband, Ethernet is a plus.
  • Experience on large system software code base is preferable.
  • Strong problem solving and debugging skills.
  • Ability to self‑manage, show leadership, and have good interpersonal skills.

Responsibilities

  • Work closely with architecture, hardware and driver teams through the product development lifecycle of computing and graphics processors, as well as compute products.
  • Craft software tools and infrastructure required for new chip development, validation, and productization.
  • Assess new hardware features and architect manufacturing diagnostic tests using pre‑beta CUDA and OpenGL extensions.
  • Understand hardware and software architectures to deliver robust and efficient solutions.

Skills

C/C++ programming
Computer architecture
Systems software
Hardware experience

Education

BS/MS in Electrical Engineering, Computer Engineering or CS

Job description

NVIDIA seeks experienced software engineers to advance next‑generation graphics and computing products. This role targets system software for GPUs and HPC servers, demanding strong C++ skills, graphics knowledge, OS fundamentals, and a deep understanding of hardware architecture.

Collaboration with architecture, hardware and driver teams is essential to validate and test new processors. You will develop tooling, assess new hardware features, and architect manufacturing diagnostics, with emphasis

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