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Roblox in Ashburn, VA is seeking a Principal Network Engineer to lead the design and architecture of Roblox’s global backbone and edge networks. You will plan, scale, and secure network infrastructure to support rapid user growth and billions of daily interactions.
You will drive deployment of large-scale network solutions, evaluate new technologies, and collaborate with tooling teams to enhance automation, telemetry, and observability.
We are seeking a Principal Network Engineer to lead the design and architecture of Roblox’s global backbone and edge networks. This role involves planning and scaling network infrastructure to support rapid user growth, ensuring reliable and secure connectivity for millions of users worldwide. You will drive the deployment of large-scale network solutions, evaluate new technologies, and collaborate with tooling teams to enhance automation, telemetry, and observability. You will also participate in 24x7 on-call support for global network operations.
The ideal candidate has 8+ years of experience designing, deploying, and operating large-scale networks, with 5+ years specializing in backbone and edge network architectures. Proficiency in routing protocols (BGP, IS-IS, MPLS, RSVP-TE), network protocols (TCP/UDP, DHCP, DNS), and IPv4/IPv6 is required. Experience with multi-vendor environments and hands‑on networking hardware is essential. Familiarity with Python, Go, or C/C++ is a plus. Strong collaboration skills and a proven ability to work across multidisciplinary teams are critical. The annual salary range for this position is $265,730 – $320,890 USD. Roles based in Ashburn, VA require onsite presence on Tuesdays, Wednesdays, and Thursdays.