Principal IAM & Access Security Architect

Roblox

San Mateo (CA)

On-site

USD 326,000 - 385,000

Full time

11 days ago

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Job summary

Roblox is seeking a Principal Security Software Engineer to set the technical direction for identity and access across its production infrastructure. You will define end-to-end identity for machine, workload, human, and AI-agent access in a hybrid on‑prem and cloud environment, and drive secure enforcement through SPIFFE/SPIRE, service mesh, and vault-based secret management.

You will lead architecture, publish RFCs, mentor senior engineers, and shape multi-year roadmaps while enabling

Qualifications

  • 8+ years of relevant professional experience building scalable, distributed backend systems.
  • Deep expertise in identity and access management — authentication, authorization, and access-control models such as RBAC, ABAC, or risk-based access control.
  • Hands-on experience with PKI, mTLS, SPIFFE/SPIRE, service mesh, secret management (e.g., Vault), and PAM.
  • Proficiency in at least one systems language such as Go, Rust, Java, C++, Python, or C#/.NET.
  • Experience leading the technical work of other engineers — setting direction across teams, writing influential design docs, and mentoring senior talent.
  • AI fluency: you use AI tools in your daily workflow, understand LLM capabilities and limitations, and can reason about AI agent identities and permissions.
  • A Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field.

Responsibilities

  • Lead the architecture for production identity and access across Roblox's hybrid on‑prem and cloud fleet.
  • Drive mTLS and workload identity to full production enforcement.
  • Advance just‑in‑time, least-privilege access for engineers with auditable, short-lived credentials.
  • Mature the centralized authorization engine and RBAC/ABAC models for consistency and testability.
  • Define patterns for AI agent identity and scoped permissions across lifecycle.
  • Draft RFCs and roadmaps; mentor engineers and raise technical bar.

Skills

IAM expertise
Distributed backend
System design
Go
Rust
Java
Python
C++
C#/.NET

Education

Bachelor's degree in CS/CE or related field

Tools

PKI & TLS
mTLS
SPIFFE/SPIRE
Service mesh
Vault

Job description

Roblox is seeking a Principal Security Software Engineer to set the technical direction for identity and access across its production infrastructure. You will define end-to-end identity for machine, workload, human, and AI-agent access in a hybrid on‑prem and cloud environment, and drive secure enforcement through SPIFFE/SPIRE, service mesh, and vault-based secret management.

You will lead architecture, publish RFCs, mentor senior engineers, and shape multi-year roadmaps while enabling

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