Principal Game Systems Engineer - Scale & UX Impact

Level

Austin (CO)

On-site

USD 150,000 - 210,000

Full time

19 hours ago
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Job summary

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

Level is seeking a talented Principal Engineer, Game Systems to join our team and help us build our core products while keeping scalability, usability, and performance in mind.

Qualifications

  • Deep expertise in C++ with a track record of architecting and building complex, performance-critical systems.
  • Proven experience as a technical leader and mentor who elevates the skills of those around them.
  • Strong sense for usability and user experience, with the ability to make technical decisions that enhance the end-user experience.
  • Excellent communication skills and ability to influence technical direction across teams.

Responsibilities

  • Design, develop, and maintain scalable software using C++ and high-level scripting in a Godot-derived tech stack.
  • Lead technical architecture decisions and drive engineering excellence on the EdTech team.
  • Collaborate closely with cross-functional teams to translate product requirements into functional solutions.
  • Mentor and guide engineers across the team, fostering technical growth and best practices.
  • Collaborate with online services to deliver a seamless experience across multiple devices.
  • Work with producers to build and continuously improve a high-performance engineering team.
  • Stay abreast of the latest software development technologies and industry trends.
  • Contribute to all phases of the software development lifecycle, from prototyping and development to testing and release.
  • Champion usability and user experience in technical decisions, ensuring our products are intuitive and delightful for students and educators.

Skills

C++ expertise
Technical leadership
Usability focus
Communication skills
Mentoring

Tools

Godot

Job description

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

Level is seeking a talented Principal Engineer, Game Systems to join our team and help us build our core products while keeping scalability, usability, and performance in mind.

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