Software Engineer, Education Systems

Level AI

Austin (TX)

On-site

USD 100,000 - 130,000

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Job summary

Level AI, based in Austin, Texas, is seeking a Software Engineer to build and evolve foundational technology for their games. This role involves designing core game engine systems, improving internal tools, and optimizing performance-critical code. The ideal candidate has over 5 years of experience in software engineering along with strong proficiency in C++ and a solid understanding of runtime systems.

The position requires collaboration with gameplay engineers and a commitment to engineering best practices. Experience in educational technology is a plus.

Qualifications

  • 5+ years of professional software engineering experience, focusing on game engine systems.
  • Hands-on experience with low-level tooling and runtime infrastructure.
  • Experience shipping products on at least one major platform (PC, console, or mobile).

Responsibilities

  • Design, implement, and maintain core game engine systems.
  • Build and improve internal tools and support development lifecycle.
  • Profile and optimize performance-critical code paths.

Skills

C++ (modern standards)
Memory management
Performance analysis
Multithreading
Build systems (CMake, Bazel)
Strong communication skills

Education

Bachelor's degree in Computer Science or related field

Tools

CI/CD pipelines
Development tools

Job description

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:

For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.

Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games. You'll work at the intersection of game engine development and internal tooling. Writing the low‑level code that makes our gameplay fast, our development cycles efficient, and our pipelines reliable. This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other engineers depend on every day.

What You’ll Do
  • Design, implement, and maintain core game engine systems — including memory management, asset loading, threading, and runtime performance
  • Build and improve internal tools and build systems that support the full development lifecycle across our distributed team
  • Profile and optimize performance‑critical code paths on target platforms
  • Collaborate closely with gameplay engineers, artists, and technical designers to understand how engine systems are used in practice — and make them better
  • Establish and advocate for engineering best practices around systems‑level code quality, testing, and documentation
  • Contribute to technical roadmaps and architecture decisions with a focus on long‑term maintainability and scalability
Qualifications (Need to Have)
  • Bachelor's degree in Computer Science, Software Engineering, or related technical field, or equivalent professional experience
  • 5+ years of professional software engineering experience, with meaningful time spent on game engine systems, runtime infrastructure, or low‑level tooling
  • Strong proficiency in C++ (modern standards); comfort with performance analysis and debugging at the systems level
  • Hands‑on experience with build systems (e.g., CMake, Bazel, or similar) and CI/CD pipelines in a game or real‑time software context
  • Deep understanding of memory management, multithreading, and platform‑level constraints
  • Experience shipping products on at least one major platform (PC, console, or mobile)
  • Strong communication skills — you can explain complex systems tradeoffs to both technical and non‑technical collaborators
Nice to Have
  • Experience in educational technology, learning management systems, or adaptive learning platforms
  • Familiarity with game engine programming, such as rendering, game physics, animation, or performance optimization techniques
  • Knowledge of cloud platforms (AWS, Azure, Google Cloud) and DevOps practices
  • Experience with mobile game development (iOS/Android)
  • Familiarity with data analytics or AI/ML applications in education or gaming
  • Knowledge of accessibility standards and inclusive design principles
  • Contributions to open‑source projects or published games/educational applications
  • Experience with AR/VR technologies and immersive learning experiences
Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Software Engineer, Game Systems
Senior Software Engineer, Game Systems

Level • Austin (TX)

On-site
USD 120,000 - 180,000
Technical Designer
Technical Designer

Level AI • Austin (TX)

On-site
USD 90,000 - 130,000
Senior Game Engine Engineer
Senior Game Engine Engineer

Level • Austin (TX)

On-site
USD 120,000 - 180,000
Senior Tools Engineer
Senior Tools Engineer

Level • Austin (TX)

On-site
USD 120,000 - 160,000
Software Engineer - Education Game Engine Systems
Software Engineer - Education Game Engine Systems

Level AI • Austin (TX)

On-site
USD 100,000 - 130,000
Technical Designer
Technical Designer

Level • Austin (TX)

On-site
USD 90,000 - 130,000
Senior Full-Stack WebApp Engineer
Senior Full-Stack WebApp Engineer

Level • Bellevue (WA)

On-site
USD 110,000 - 150,000
Senior Software Engineer - Animation
Senior Software Engineer - Animation

Level • Austin (TX)

On-site
USD 100,000 - 130,000
Software Engineer (C++) - Core/Game Engine
Software Engineer (C++) - Core/Game Engine

Lucky Robots • United States

On-site
USD 90,000 - 130,000
Senior Full-Stack Mobile Engineer
Senior Full-Stack Mobile Engineer

Level • Bellevue (WA)

On-site
USD 120,000 - 150,000