Pipeline Engineer (Graphics/3D)

World Labs

San Francisco (CA)

On-site

USD 200,000 - 325,000

Full time

29 hours ago
Be an early applicant
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Job summary

World Labs is building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we’re seeking a Pipeline Engineer to integrate research features into reliable, debuggable, user-friendly tooling.

The role is high-ownership, fullstack-but-backend-heavy, spanning graphics/ML, backend services, and frontend UI—turning proof-of-concepts into shipped features used by real users.

Qualifications

  • Strong Python proficiency with packaging, typing, debugging.
  • Solid 3D graphics and computer vision fundamentals.
  • Proven track record turning prototypes into production systems with CI/CD.
  • Backend fundamentals: HTTP APIs, FastAPI, async, cloud deployment.

Responsibilities

  • Bridge research and product by working with graphics researchers and frontend engineers to ship usable features.
  • Turn standalone Python scripts into production-ready systems with clear inputs, outputs, validations, and failure modes.
  • Develop backend services, APIs, and tooling exposing complex 3D workflows reliably.
  • Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.

Skills

Python proficiency
3D graphics concepts
Production-ready systems
Frontend adjacency

Tools

FastAPI
HTTP APIs
Docker
Kubernetes
CUDA / PyTorch
React concepts
CI/CD

Job description

About World Labs

World Labs is a frontier AI research and product company advancing spatial intelligence, the next frontier beyond large language models. Co-founded by Dr. Fei-Fei Li, Justin Johnson and Ben Mildenhall, the company is pioneering world models that perceive, generate, reason, and interact with virtual and physical worlds.

About World Labs

World Labs is a frontier AI research and product company advancing spatial intelligence, the next frontier beyond large language models. Co-founded by Dr. Fei-Fei Li, Justin Johnson and Ben Mildenhall, the company is pioneering world models that perceive, generate, reason, and interact with virtual and physical worlds.

The company’s flagship product, Marble, transforms text, images, and video into fully navigable 3D worlds, unlocking applications across gaming, film, architecture, robotics, and immersive digital experiences. Backed by leading investors and with over $1B raised, World Labs is assembling a world-class team at the intersection of AI research and real-world deployment.

Role Overview

We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we’re looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.

This is a high-ownership, fullstack-but-backend-heavy role that sits between R&D and frontend. You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI — turning proof-of-concepts into shipped features that users can rely on. The ideal candidate enjoys making complex, messy systems work smoothly in production and improving them continuously based on both internal testing and external user feedback.

Key Responsibilities
  • Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.
  • Turn standalone Python scripts into clean, production-ready systems with clear inputs, outputs, validations, and failure modes.
  • Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.
  • Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.
Ideal Candidate Profile
  • You have a strong pipeline mindset, with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes.
  • You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable.
  • You have fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.
Minimum Qualifications
  • Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.
  • Strong literacy in core 3D graphics and computer vision concepts, such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging.
  • Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
  • Solid backend fundamentals, including HTTP APIs, FastAPI (or similar frameworks), async/concurrency basics, cloud deployment, and service reliability.
Strongly Preferred / Nice-to-Haves
  • Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
  • Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity.
  • Familiarity with the GPU stack (CUDA, PyTorch), batch/queue systems, and containerization (Docker, Kubernetes).
  • Frontend adjacency, with comfort collaborating on React-based parameter plumbing and UX for technical controls.
  • Experience with production pipelines at VFX, animation, or gaming studios.
  • A production support mindset, including willingness to iterate on documentation, tutorials, and error messages to improve usability and reduce misuse.
Example Projects You Might Work On
  • Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation, reproducible outputs, and well-defined request/response schemas.
  • Designing parameter schemas and defaults that map cleanly from frontend controls to backend APIs and internal pipeline configurations.
  • Integrating import/export workflows with popular DCC tools (e.g., Blender, Maya, Houdini, Unity, Unreal, USD), identifying workflow friction, and producing lightweight documentation, tutorials, and example code/scripts to help users succeed.
Who You Are
  • Fearless Innovator: We need people who thrive on challenges and aren't afraid to tackle the impossible.
  • Resilient Builder: Impacting Large World Models isn't a sprint; it's a marathon with hurdles. We're looking for builders who can weather the storms of groundbreaking research and come out stronger.
  • Mission-Driven Mindset: Everything we do is in service of creating the best spatially intelligent AI systems, and using them to empower people.
  • Collaborative Spirit: We're building something bigger than any one person. We need team players who can harness the power of collective intelligence.

We're hiring the brightest minds from around the globe to bring diverse perspectives to our cutting-edge work. If you're ready to work on technology that will reshape how machines perceive and interact with the world - then World Labs is your launchpad.

Join us, and let's make history together.

Equal Employment Opportunity

World Labs is an equal opportunity employer. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, genetic information, veteran status, or any other characteristic protected under applicable law. We welcome all qualified applicants and are committed to providing reasonable accommodations throughout the hiring process upon request.

Compensation Range: $200K - $325K

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Research Scientist (Generative Modeling)
Research Scientist (Generative Modeling)

World Labs • San Francisco (CA)

On-site
USD 250,000 - 325,000
Production-Grade 3D ML Pipeline Engineer
Production-Grade 3D ML Pipeline Engineer

World Labs • San Francisco (CA)

On-site
USD 200,000 - 325,000
Senior Business Development & Ops Lead, Robotics & Physical AI
Senior Business Development & Ops Lead, Robotics & Physical AI

WORLD LABS • San Francisco (CA)

On-site
USD 150,000 - 220,000
Performance Engineer (Inference, Training & GPU)
Performance Engineer (Inference, Training & GPU)

WORLD LABS • San Francisco (CA)

On-site
USD 200,000 - 300,000
Research Scientist (Generative Modeling)
Research Scientist (Generative Modeling)

WORLD LABS • San Francisco (CA)

On-site
USD 250,000 - 325,000
Research Engineer / Scientist (SLAM)
Research Engineer / Scientist (SLAM)

WORLD LABS • San Francisco (CA)

On-site
USD 250,000 - 350,000
Performance bonus
Equity awards
Senior Software Engineer - Full Stack/Backend
Senior Software Engineer - Full Stack/Backend

Worldscape Technology Inc. • Redmond (WA)

On-site
USD 130,000 - 160,000
Competitive salary and meaningful.equ
Software Engineer - Full Stack/Backend
Software Engineer - Full Stack/Backend

Worldscape Technology Inc. • Redmond (WA)

On-site
USD 100,000 - 130,000
Competitive salary
Equity
Flexible time off
+5
Generative AI Pipeline Engineer (Tech Lead)
Generative AI Pipeline Engineer (Tech Lead)

CapsLock • United States

On-site
USD 180,000 - 260,000
Remote Work
Paid vacations
Unlimited Sick Days
+5
Sr Business Development & Ops Lead, Robotics & Physical AI
Sr Business Development & Ops Lead, Robotics & Physical AI

Socket.dev • San Francisco (CA)

On-site
USD 250,000 - 350,000