Production-Grade 3D ML Pipeline Engineer

World Labs

San Francisco (CA)

On-site

USD 200,000 - 325,000

Full time

14 days+

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Job summary

World Labs is building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we’re seeking a Pipeline Engineer to integrate research features into reliable, debuggable, user-friendly tooling.

The role is high-ownership, fullstack-but-backend-heavy, spanning graphics/ML, backend services, and frontend UI—turning proof-of-concepts into shipped features used by real users.

Qualifications

  • Strong Python proficiency with packaging, typing, debugging.
  • Solid 3D graphics and computer vision fundamentals.
  • Proven track record turning prototypes into production systems with CI/CD.
  • Backend fundamentals: HTTP APIs, FastAPI, async, cloud deployment.

Responsibilities

  • Bridge research and product by working with graphics researchers and frontend engineers to ship usable features.
  • Turn standalone Python scripts into production-ready systems with clear inputs, outputs, validations, and failure modes.
  • Develop backend services, APIs, and tooling exposing complex 3D workflows reliably.
  • Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.

Skills

Python proficiency
3D graphics concepts
Production-ready systems
Frontend adjacency

Tools

FastAPI
HTTP APIs
Docker
Kubernetes
CUDA / PyTorch
React concepts
CI/CD

Job description

World Labs is building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we’re seeking a Pipeline Engineer to integrate research features into reliable, debuggable, user-friendly tooling.

The role is high-ownership, fullstack-but-backend-heavy, spanning graphics/ML, backend services, and frontend UI—turning proof-of-concepts into shipped features used by real users.

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