Perception Systems Engineer - Embedded Linux & Sensors

Parallel

Los Angeles (CA)

On-site

USD 154,000 - 212,000

Full time

14 days+

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Job summary

Parallel Systems is seeking an Embedded Software Engineer, Perception, to build the low-level software powering our perception sensing stack on autonomous, battery-electric rail vehicles. You will own drivers, kernel components, and firmware for high-throughput sensors and real-time data pipelines.

You will work at the boundary of Linux, ARM, and NVIDIA Jetson/Tegra platforms, optimize latency, and collaborate with cross-functional teams to bring up hardware and harden drivers.

Qualifications

  • Bachelor's degree in Computer Science, Electrical Engineering, or related field.
  • 4+ years hands-on embedded, firmware, or systems software engineering.
  • Strong Linux internals and driver development on ARM platforms.
  • Proficiency in Rust and C++ for systems-level programming.

Responsibilities

  • Develop and maintain drivers, kernel modules, and firmware for embedded Linux systems on ARM/NVIDIA compute platforms.
  • Write low-level systems software in Rust and C/C++ for perception-critical components.
  • Build and optimize drivers for high-throughput sensors and data pipelines.
  • Own real-time performance, timesync, latency, and jitter reductions across pipelines.
  • Test and validate sensor configuration changes across firmware and sensor revisions.
  • Profile and optimize GPU/kernel performance on NVIDIA platforms to meet real-time constraints.

Skills

Embedded Linux
Driver development
Rust
C++
ARM platforms
NVIDIA Jetson/Tegra
Sensor pipelines
Real-time systems

Education

Bachelor's degree in CS/EE

Tools

Yocto build
V4L2
GStreamer
MIPI CSI-2
ROS2

Job description

Parallel Systems is seeking an Embedded Software Engineer, Perception, to build the low-level software powering our perception sensing stack on autonomous, battery-electric rail vehicles. You will own drivers, kernel components, and firmware for high-throughput sensors and real-time data pipelines.

You will work at the boundary of Linux, ARM, and NVIDIA Jetson/Tegra platforms, optimize latency, and collaborate with cross-functional teams to bring up hardware and harden drivers.

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